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Act of Aggression

[REVIWED] Cartel King

A River Runs Through It 1v1
A River Runs Through It 1v1
00:36:57
#1Maru  Jan 6 2016, 16:53 PM -
^miG Cartel
Build order: 1xRefinery Oil 1xBarracks 1xRefinery Aluminium

PROS:
  • Pretty good micro with your hinds, it's easy to lose them to a turret heavy enemy but you managed to keep all of them up and running despite this.
  • Nice use of turrets to defend the key choke points on the map along with your banks.
  • Really well held out, you suffered extreme early game pressure, losing all of your outlying resource buildings but you held it together and with the help of a well timed counter attack, turned the tables which you were able to capitalise on
CONS/TIPS:
  • The area around your opponents left bank was undefended from a turret, moving in some jackals would have enabled you to clear out his bank quickly and with relative ease. Also your Hinds could have taken down the refinery.
  • Having a stronger presence at the choke points (bridges) would have helped you defend against exosoldiers as they are obviously land based units and cannot travel across the water.
galesyoo Chimera
Build order: 1x Refinery Oil(Extraction upgrade) 1x Refinery Aluminium

PROS:
  • Good early defence, use of the turret spam was key to defending against early game Superhind harassment.
  • Great use of groups of Exosoliders to defend against Superhinds. Their speed enabled them to easily catch the slow moving hind.
  • Really nice to see use of the Antey-2500 to defend your base against superweapons
CONS/TIPS:
  • I feel you went for your terminators just a little too late, having spent lots of money on planes instead. I would consider buying Ninja's to harass the Kmax's and focus on getting Terminators instead of PaKFa's
  • Really good harassment of the enemy early to mid game, I think you left your self a little open to counter-attack by not building up a strong army, instead opting for various weaker options to attack enemy resources.
  • It's a shame you lost both of your super weapons before you could fire them. The underlying issue here was you spent a lot of money on what I consider to be luxury items, which can be great, but you left your self open to counter attack because you simply didn't have the units on the ground. Consider getting a strong defence force first, then opting for the game ending weaponry such as super weapons.
Entertainment value: 6.5 / 10
The game has a really slow start with nothing really happening right up until over half way through, then the game certainly heats up. The winner is hard to determine up until the last few minutes as there is a lot of back and forth with use of big expensive weaponry. Some interesting unit types being used, but nothing too crazy. Overall quite a nice game, well played to both involved.
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