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Bad Company 2 Strategies

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Strategy Guide

The Two Buddies Mechanic

Monday, 3 Jan 2011
I have stated many times that Bad Company 2 is a team game. The side which is communicating and most importantly cooperating more adequately will prevail in the conflict. The best chance of you achieving that is joining a clan, developing good ties and wining round after round. But sometimes, in...
Gameplay Tip

Tip of the Week #39: Old School Recon

Monday, 27 Dec 2010
Battlefield Bad Company 2's brand new expansion to the Vietnam era has brought a lot of changes with it. Several of these are aimed squarely at the Recon class such as the lack of motion sensors, or provide an indirect change like the removal of optics availability for every class. In order to...
Strategy Guide

Body Armor

Friday, 24 Dec 2010
The Ceramic Body Armor specialization is often overlooked, if not overshadowed by the more popularly used Magnum Ammunition specialization. Whilst it may not offer any offensive bonus to any weapon or gadget your using, it makes up for this by being a very tactical and self-preserving option to...
Strategy Guide

Vietnam: Squad Deathmatch Tips

Wednesday, 22 Dec 2010
Here are a few tips and tricks to help you playing Squad Deathmatch in Vietnam.Keep the high ground visibility is everything in Vietnam; if you can see them coming then you can likely deal the killing blow first.Stay away from your squad if you're in a tight group, you may fall to a few...
Strategy Guide

Vietnam: Quick Weapon Guide

Wednesday, 22 Dec 2010
Here is a brief introduction to the weapons of Bad Company 2 Vietnam. I used each gun for two rounds each while playing Squad Deathmatch to get a good feel for them. We'll produce more in-depth guides for each of the new weapons in the coming weeks. I've also included short sections on...
Strategy Guide

M14 Mod 0 Enhanced Master Guide

Tuesday, 21 Dec 2010
The M14 is the direct result of feedback from soldiers that carried the M1 Garand weapon in WWII. Soldiers reported that, although highly regarded and reliable, the M1 Garand was too long and too heavy. Another problem reported was the ammunition itself. The .30-06 round was considered to long...
Gameplay Tip

Tip of the Week #38: Sniping Moving Targets

Tuesday, 21 Dec 2010
Excellent rifle marksmanship is obviously a key component of the Recon class. Most everyone has no problem hitting a non-moving stationary target with their rifle, but how about when they're running full sprint perpendicular to your position over uneven terrain? The majority of people will either...
Strategy Guide

The Vehicle Smoke Spec

Friday, 17 Dec 2010
The Vehicle Smoke spec is one of the more underused specs in Bad Company 2. This is unfortunate, because the Vehicle Smoke Spec can be considered one of the most versatile and effective Vehicle Specs in the game for nearly all vehicles. This guide will elaborate more on the uses and vehicles...
Strategy Guide

GOL Master Guide

Tuesday, 14 Dec 2010
The GOL Sniper Magnum is a German made sniper rifle designed by Gol-Matic. The design of the GOL comes all the way back from the Gewehr 98 used in World War 2. The uses of this rifle range as far as from military issue to police counter terrorism. One of the more interesting facts about the GOL...
Gameplay Tip

Tip of the Week #37: Guerilla Gear

Saturday, 11 Dec 2010
What is the image that pops into your head when you think of a guerilla warrior? Is it that famous picture of Che Guevera, the Afghan Mujahideen, or maybe Mel Gibson's character in the Patriot? Within the confines of the Battlefield series why not make yourself one? The basic elements and thought...