Pros: extra laborers fast, fast pikes good formation use nice wormtongue power use
Cons: left your Outpost unguarded (it was destroyed) left warg pit in unused sent Saruman in too close and on low health (he was killed by Faramir's Wounding Arrow) lest ballistas exposed a little
A nice game on your part. You had very fast pikes to counter his Knights, and this made it very difficult for him to harass your economy, allowing you to gain MC. Once you had MC he put up a pretty good fight, but you won in the end. Try to guard your outposts a little better in the future. Also, if your are not using a unit production building, knock it down and put in a resource collecting building. Never send heroes into battle with low health, especially if your opponent has heroes around. Try putting a line of FU pikes in front of your ballistas to guard them from Knights. Wasted alot of time near the end (I'm not sure if this is related to trying to prevent him from cheating or what), but a good performance on your part.
Pros: nice creeping 4/6 spread out fast early to take 3 farms out side your base (left him with only 1 mill for awhile) generally good formation use pretty good Knight micro early-mid game good harassment early-mid game good unit counters (soldiers>pikes) used Eagles to kill Lurtz good ballista kills w/ Knights
Cons: didn't get 6 BS (made upgrades more expensive) bad Knight micro later in the game (it seemed as if you were not paying attention to them) bad hero micro hurt you late game
On the whole, you had a pretty good game. You had a good start and had strong harassment early-mid game. In the end, his pikes kept you from harassing him more, giving him a stable economy, allowing him to take MC, and then to finish you off. Try to always get 6 BS for full discounts on upgrades (you should have replaced your inbase farm with a BS). If your order your Knights to go into an enemy held territory, try to keep a better eye on them, even not watching them for 2 seconds can put them in grave danger. Also, try not to expose your heroes, especially when Lurtz is around, you lost Faramir and Gandalf several times to his cripple power. He got the better of you today, but not a bad performance on your part.
RaNdoM|RuSH Overall Score: 5/10
This was a pretty evenly matched game, and was quite exciting. A good watch for younger players as the gameplay was pretty good. Fairly entertaining, although a boring finish (one player was trying to keep another from cheating, although I don't know if the other was cheating or not).
Overall Score: 5/10 Entertainment Value: 5/10
Review by, The Dunedain Striker
P.S. I apologize for the wait, alot of things kept popping into my schedule.
This post has been edited by DunedainStriker: Aug 27 2006, 14:12 PM
Beating a Gondor on this map is insanely hard, 2 EWs at the 2 middle settlements and Isen won't be able to touch them for a LONG time and have a really bad economy
Are we suggesting a higher score for Isengard? I will take a second look if so, I wouln't want to screw somebody on a rating. I felt that since Isen had the top slot, and can reach the middle faster, that it was the Isen players fault for not getting the middle first.
Watched it again, took in he map bias for FoL and decided: Isen gets a 5.5 for the win. Sorry about the mistake. I will keep a closer eye on who the map is biased to in the future.
Map: Rohan
UK|Rider(Isengard)
Start BO: Uruk pit, Furnace, Mill
PP Progression: War Chant > Palantir > TL > Rain > Balrog
General Strategy: Uruks > XBows > Pikes > Lurtz > Upgrades > Saruman > Wargs > Ballistas > Battering Rams
Creeps: 2/6
Pros:
extra laborers
fast, fast pikes
good formation use
nice wormtongue power use
Cons:
left your Outpost unguarded (it was destroyed)
left warg pit in unused
sent Saruman in too close and on low health (he was killed by Faramir's Wounding Arrow)
lest ballistas exposed a little
A nice game on your part. You had very fast pikes to counter his Knights, and this made it very difficult for him to harass your economy, allowing you to gain MC. Once you had MC he put up a pretty good fight, but you won in the end. Try to guard your outposts a little better in the future. Also, if your are not using a unit production building, knock it down and put in a resource collecting building. Never send heroes into battle with low health, especially if your opponent has heroes around. Try putting a line of FU pikes in front of your ballistas to guard them from Knights. Wasted alot of time near the end (I'm not sure if this is related to trying to prevent him from cheating or what), but a good performance on your part.
UK|Rider Overall Score: 5.5/10
RaNdoM|RuSH(Gondor)
Start BO: Farm, Pippin, Farm, Farm, Farm
PP Progression: EW > Heal > Elves > Eagles > GTW > Rohirrim
General Strategy: Pippin > Knights > Faramir > Combos > Upgrades > Soldiers > Rangers > Trebs > Gandalf
Creeps: 4/6
Pros:
nice creeping 4/6
spread out fast early to take 3 farms out side your base (left him with only 1 mill for awhile)
generally good formation use
pretty good Knight micro early-mid game
good harassment early-mid game
good unit counters (soldiers>pikes)
used Eagles to kill Lurtz
good ballista kills w/ Knights
Cons:
didn't get 6 BS (made upgrades more expensive)
bad Knight micro later in the game (it seemed as if you were not paying attention to them)
bad hero micro hurt you late game
On the whole, you had a pretty good game. You had a good start and had strong harassment early-mid game. In the end, his pikes kept you from harassing him more, giving him a stable economy, allowing him to take MC, and then to finish you off. Try to always get 6 BS for full discounts on upgrades (you should have replaced your inbase farm with a BS). If your order your Knights to go into an enemy held territory, try to keep a better eye on them, even not watching them for 2 seconds can put them in grave danger. Also, try not to expose your heroes, especially when Lurtz is around, you lost Faramir and Gandalf several times to his cripple power. He got the better of you today, but not a bad performance on your part.
RaNdoM|RuSH Overall Score: 5/10
This was a pretty evenly matched game, and was quite exciting. A good watch for younger players as the gameplay was pretty good. Fairly entertaining, although a boring finish (one player was trying to keep another from cheating, although I don't know if the other was cheating or not).
Overall Score: 5/10
Entertainment Value: 5/10
Review by,
The Dunedain Striker
P.S. I apologize for the wait, alot of things kept popping into my schedule.