Well havoc want's to get back in the groove of reviewing and and playing bfme so he asked me to post a motley of some of my reps, and I'm posting them all here.
This post has been edited by |elder|Kiltec: Jul 29 2005, 21:22 PM
Introduction + general comments Players: [Diva]Godlike^ Vs A|Laur1ien Map: Fords Of Isengard
[Diva]Godlike^ Pros Cons
Claimed map well, agressive Didnt go runing naz into his base to get it owned! I liked the way you kind of choked him into his base rather than making constant attacks you gained the land and made him come for you. Collected alot of promotion points from wargs etc meaning he had less. Didnt waste units for pritty much all of the game. I liked the way the moment he had his heros away from his base you sent your naz into his base to pull him back. You got a good few hits before he stopped wasting time attacking orcs and moved back down. This stopped him from again a farm also. At the start you lost a pit simply because you went early naz and didnt get any towers up. Just one next the the orc pit and a few scattered about would have done. This was a silly mistake and although didnt make a big impact this could have left you open to more damage. Trolls are a bad idea late on there own in late game imo, simply because they tend to get owned by most archers + heros late game especially against rohan.
Mirco
Nice use of naz, its a big unit and takes up a large area but you used it well. Overall your mirco was good apart from a little trouble with certain trolls lol. Good use of eye and bonuses.
Tips
Build a few towers when you got fast naz, without trolls to support you, you are open. Build towers just to keep the rohan horses away. Naz do passive damage be careful when your sending them at units near your own buildings. Use mumikills late game along side trolls this will help take some of the damage plus keep aragorn away from the trolls.
A|Laur1ien Pros Cons
Nice move with the horses, you gained alot of land, its hard to keep land against mordor, but constant harrasment at least means they have to waste time reclaiming it. With him not going trolls it was good that you reacted to this and had a shot at his base. Good use of heros at times. Dont run over units in wedge formation. The well seemed pointless so early on, you didnt end up using it for your horses, even though its a good thing to have as rohan, you failed to use it for your horses. Bad losing 1 set of horses to orcs, that was a major blow imo. Another bad mistake was losing aragorn to trolls, he is good against trolls but not untouchable.
Mirco
Wasnt bad at parts but always seemed lacking. Some times your hero micro looked strong, but not always.
Tips
Line for runing over units. Wedge for attacking buildings. Wedge for runing (only a minor change but it speeds the group up). Always give backup to Aragorn, he isnt unbeatable against trolls.
Summary Had a good level of PRO play. Some great moments from both sides. Sometimes lacking in areas, mostly with rohan But had some nice Bonuses at the end the attacking of the rohans base was the best part for entertainment imo. GG Silver
This post has been edited by Havoc: Jul 29 2005, 20:28 PM