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Battle for Middle Earth

[R] [Rating] gg Gondor vs Isen

#1whersmyspacebar  Jun 28 2007, 09:18 AM -
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I played a pretty fun game on Westemnet vs Luans nephew was a good game and i dont mind of the RR fastforwards alot seeing as its such a long game, thx.
This post has been edited by whersmyspacebar: Jun 28 2007, 09:19 AM
#2Luân^  Jun 28 2007, 17:12 PM -
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I'm the nephew wink.gif . He's my uncle.
#3Gamroth  Jul 6 2007, 11:52 AM -
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Tagged happy.gif
#4MaSteR KaiTo  Jul 7 2007, 17:17 PM -
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i see luan has a bad influence on his family tongue.gif wub ya mate
#5Gamroth  Jul 10 2007, 18:13 PM -
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Review by: Gamroth

Starting positions:
Gondor/BACKDOORBANDIT3 - North
Isengard/WassItDo - South
Overview:

A mediocre Gondor vs Isengard. Initially Gondor played best, pushing Isen back and then hitting him with good raids on his base with upgrades. A little passive in mid-game drops the entertainment, but some nice armies built up from both players made for some good fights. Goes all the way, featuring both Aotd and Balrog.


Gondor/BACKDOORBANDIT3

You played a rather nice game. Some good horse micro on the whole, just watch your retreats. You were a bit passive in mid-game, you surrendered MC while you sat in your base building up an army of 6 trebs, 4 TGs and 4 soldiers. You could have tried to play it a little more aggressive - Spamming out some TGs and soldiers to contest for MC whilst you save for Gandy or get some combos together, then you can start to get some trebs to take on your opponents combos. Some good harassment with your knights making some handy base raids and killing key structures. I just felt that after your good initial rushes you could have kept up the pressure for a quicker win. However you did the job, building up a strong army that he was unable to counter effectively. Just remember your knights while in battles, you seemed to have a tendancy to forget about them and use them once the battle was over, they could be very useful in helping mop up uruks. Well played.
  • perhaps get an earlier barracks to get soldiers out before he is ready for them
  • remamber to keep your soldiers active - get to his mills
  • instead of trebs, could have made combos/Gandy to remain more aggresive
  • keep MC with soldiers & TGs
  • try and split up your trebs more, so they are harder to target and kill all quickly


Isengard/WassItDo

Not a bad game, though you got worse as you went along. After a pretty good start where you defended reasonably well you seemed to slip up a bit. You messed around on his EW and gave his soldiers a rank 2 that they should never have got and you need to get more pikes out, to fully protect your mills and give you a shot at creeping yourself. You cash-floated a lot early on when erecting furnaces and were very late in putting up a tower. This cost you your warg pit and allowed him the upper hand for a period. Despite that the pressure on you seemed to lay of a little and you managed to push back and held good map control for most of the game. However you need to think about varying your army a little more as purely combos are very vulnerable to trebs particularly with the splash damage they have with fire stones.

good mc for most of the game
  • Cut out cashfloating
  • Need more pikes - one for each mill/creep/harrass
  • Need some early towers - vulnerable to harrassing horses
  • Vary your army - solely combos are vulnerable to trebs

Overall Rating: 5
#6whersmyspacebar  Jul 13 2007, 02:29 AM -
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Nice review Gammy, sorry the rep was so long.
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