looked at one go! dynamically! effectively! DUNedain, is helped to fight .. Indian gods ... Krishna did not leave him ... and this time! He gave him excellent hands!
-Early Gandi by the Woman, good decision vs R&M esp. after a no-dominant Gon condition -Isen was not rushed by rohan -Isen didn't chant together with horses in front of mordor -This is a indiciation Dune has some SYNCronizaiton issues with others, along with legit opinion differences at moving/battling sequences. Because He prettily knows the %90 result and trying to alter that by trying to change [/b]dodge-battle frequency[/b], by not chanting so fast, moving, etc. (Not doing the expected) -Gondor land cover was good, but didn't give gaydi LD to isen -Rohan gained Charge, good work -Mordor in early game should be powerful, but ought not dominate that much. -Mordor play Coward, if has 4+trol & wik always go further if there is no heavy ra army. But too late after crosbows and statue ready on gondor walls. (If one reaches that stage and does that subsequently after the battle, It is GG. -I see most good players are marathon-runner type players rather than sprinters.) -Rest of the game is more interesting to watch though, thats why I find these games interesting, because for me, I would either lead finishing the game early or give up/defeated early with a less interesting and shorter game. -I prefer forcing the limits by taking the risks that are not often taken even if costs a defeat. But most of you play too careful even if the less would be ok sometimes. -Rohan could do better by using RA-Mobility and Eomer after a time.
Alan/LATINO(Mordor)+ Dexter(Rohan) vs. Dune(Isen)+ Orange(Gon)
Game from stream: https://www.twitch.tv/videos/249947612