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Battle for Middle Earth

gondor mirrors are much better now

#11Daemon  Mar 6 2006, 09:05 AM -
QUOTE(i won't battle the numb one @ Mar 4 2006, 08:55 PM) *

Thnx for the fast unofficial review.
review looks good, nice usage of colors.
At first sight the review looks really good.

few things i would like to say

Entraxz
- lost faramir only once, didn't now that faramir lv 4 could be istaried within one hit at ful health
- i lost one starting knight at the battle in my castle, the second was about midgame time.
- cash floating only at the start, later in the game i couldn't buy anything for it.

TooFastForYou
- he moved into my base is a positive thing, as a result of that he lost all his knights, a negative. Bit confusing.
- he lost gandy 4 times, but one those times he didn't heal him. So the negative is: lost gandy when you could have healed him.
- why was creeping a positive point for the other guy,he only got 2 creeps because he sent his knight into the direction of the places i already had crept.

- No usage of cloudbreak from both of us. Good usage of PP is wrong.
- we both moved our workshop to get those trebs safer and closer to the battlefield out, (maybe a positive)

And as you said the game was boring, you just got to fast forward to the action periodes. Gandys got killed much what made it hard to fight back when you had no gandy, also we both needed those trebs and that building up time made the game slow. Fortunately it were all open field battles so there weren't many long boring siege periods.



If I have to fast-forward a game to the action periods then it is a bring game. We can all take a bit of a breather between battles on the field from both a playing and a reviewing perspective but to have to fast-forward it means it is happening repeatedly and getting on your nerves. Really, in a 2v2 there should not really be a need to fast forward. It is not really a defence of the game to say that you should just fast-forward to the exciting bits.

No use of cloudbreak does not necessarily mean that, on balance, the PP's usage was bad. It was only one aspect of the PP selection and usage. The pro's and con's are usually listed based on the overall impression and major exceptions are usually noted. There might have been good PP usage except for the Cloudbreak.

If he lost Gandalf 4 times then the negative is that he lost Gandalf a lot and probably had poor Gandalf micro.

Cash floating at the start is a crime punishable by death. At the end of the game it doesn't matter so much but at the start if you have cash floating then you are hurting your mid-game economy and delaying upgrades. Until your castle build plots are full there should be absolutely no possibility of spare cash hanging around. If there is then it means that you are dithering and uncertain about your strategy or you are just taking your eye off the ball for too long. After all, the number is stuck there at the bottom of the screen for you to see all the time.

I don't comment on any of this to criticise or judge anyone, or the review. I just mention this stuff to demonstrate that review comments are made generally and a game can be viewed in an overall sense or in a very specific sense and the pro's and con's should usually be quite general and the comments underneath should zoom in on the important specifics.
#12Axcell  Mar 6 2006, 15:53 PM -
Awards:
QUOTE(Daemonette @ Mar 6 2006, 10:05 AM) *

It is not really a defence of the game to say that you should just fast-forward to the exciting bits.


I wasn't defending i was just saying end-midgame became slow. I criticize myself for posting this replay, is that weird?

QUOTE(Daemonette @ Mar 6 2006, 10:05 AM) *

No use of cloudbreak does not necessarily mean that, on balance, the PP's usage was bad. It was only one aspect of the PP selection and usage. The pro's and con's are usually listed based on the overall impression and major exceptions are usually noted. There might have been good PP usage except for the Cloudbreak.


We actually used almost the same PP progression, he bought land. I don't see how he used his PP's beter than me.




QUOTE(Daemonette @ Mar 6 2006, 10:05 AM) *

Cash floating at the start is a crime punishable by death. At the end of the game it doesn't matter so much but at the start if you have cash floating then you are hurting your mid-game economy and delaying upgrades. Until your castle build plots are full there should be absolutely no possibility of spare cash hanging around. If there is then it means that you are dithering and uncertain about your strategy or you are just taking your eye off the ball for too long. After all, the number is stuck there at the bottom of the screen for you to see all the time.


I thought he was reffering to the end, just said that i couldn't use it, well maybe i could have bought boromir. At the early game i had one time around 800 with only 4 economic structures i think.

QUOTE(Daemonette @ Mar 6 2006, 10:05 AM) *

I don't comment on any of this to criticise or judge anyone, or the review. I just mention this stuff to demonstrate that review comments are made generally and a game can be viewed in an overall sense or in a very specific sense and the pro's and con's should usually be quite general and the comments underneath should zoom in on the important specifics.


Sorry for criticizing the review, i just wanted to say some of those pros and cons didn't suit with the game.
Some things about the review confused me.

Well you could say that i had the review already in my mind, so it didn't need to be reviewed. I had AOD, but i had to quit, i guess i wanted some kind of confirm that i would have won the game since QM gives me a loss because i had to leave. You RR's are way to busy now, reviewing a game takes a while and there are loads of new 1.03 replays from overexcited people just like me. BFME 2 is growing BFME 1 is fading together with the staff. No way you can handle all that work now and new people that are applying to become RR that need to be controlled.
This post has been edited by Axcell: Mar 6 2006, 16:05 PM
#13Daemon  Mar 6 2006, 16:15 PM -
QUOTE(Axcell @ Mar 6 2006, 03:53 PM) *

Sorry for criticizing the review, i just wanted to say some of those pros and cons didn't suit with the game.
Some things about the review confused me.


Don't apologise for your comments. I didn't interpret them as criticism of the review. You are very welcome to feedback on the review whether it be from an applicant or from an SRR. As long as it is civil and constructive then we will all learn something from it. If there is anything that confuses you about any review then definitely ask.

QUOTE(Axcell @ Mar 6 2006, 03:53 PM) *

Well you could say that i had the review already in my mind, so it didn't need to be reviewed. I had AOD, but i had to quit, i guess i wanted some kind of confirm that i would have won the game since QM gives me a loss because i had to leave. You RR's are way to busy now, reviewing a game takes a while and there are loads of new 1.03 replays from overexcited people just like me. BFME 2 is growing BFME 1 is fading together with the staff. No way you can handle all that work now and new people that are applying to become RR that need to be controlled.


BFME2 is quite popular at the moment but there will be a new trickle of people joining BFME1 to replace the old ones as new people discover the game. It is unlikely that it will be as popular as it was or as BFME2 will become but if EA manage to completely wreck BFME2 with bad balance patches then everyone might come back here. Keep mentionnig us online to the people you play against and get everyone to pay us a visit. It all helps.

The replay spam and BFME2 release date has knocked us for six but the backlog is slowly being cleared by the remaining RR's. It will take a couple of weeks to get back to normal. Until then, enjoy your games and keep posting. As long as you don't mind waiting a few days for a review everything will be cool.

Look upon this as our chance to have a chance in those tournaments that come up. And we even have a new Tourny mod who will be arranging some in the near future.
#14Death_2_Them  Mar 6 2006, 18:44 PM -
Replays: 19 Game:
Sounds good
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