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Battle for Middle Earth

Segway vs Maia - Broadcast Game Rematch

#11FlashJack  Jul 1 2009, 23:46 PM -
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i might have missed it's both, lol laugh.gif .. still it didn't have a big impact at all!! ok!
This post has been edited by FlashJack: Jul 1 2009, 23:47 PM
#12Golle  Jul 2 2009, 00:50 AM -
Very nice Review Bc! banana.gif banana.gif banana.gif
#13Segway  Jul 2 2009, 11:15 AM -
I think the only way to find out is add 15 over and over again in the time that I'm cash floating, prob works out to be 750.

Gogogogo bcvcb you love this stuff.
This post has been edited by Segway: Jul 2 2009, 14:02 PM
#14FlashJack  Jul 2 2009, 14:03 PM -
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don't ruin this topic with maths!!
#15GSP  Jul 2 2009, 15:24 PM -
I love math!!! banana.gif banana.gif banana.gif banana.gif banana.gif banana.gif banana.gif banana.gif banana.gif

math ftw!!!
#16FlashJack  Jul 2 2009, 17:38 PM -
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i like maths too but this is bfme
#17BcVcB  Jul 2 2009, 21:13 PM -

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QUOTE
I think the only way to find out is add 15 over and over again in the time that I'm cash floating, prob works out to be 750.

Gogogogo bcvcb you love this stuff.


biggrin.gif

I'll just trust your estimation, so that would be 750 delay on the first naz. The delay of the 2nd naz will be bigger than 750 coz the later you get your 1st naz out, the later you can start fighting for MC with it. The WK delay is again bigger than that.
#18GSP  Jul 2 2009, 22:33 PM -
so it delayed first naz 750, 2nd naz 1500, and 3rd naz 225 biggrin.gif

lol I really have no idea that sounds like an impossible equation
#19FlashJack  Jul 3 2009, 02:11 AM -
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QUOTE
QUOTE
I think the only way to find out is add 15 over and over again in the time that I'm cash floating, prob works out to be 750.

Gogogogo bcvcb you love this stuff.


biggrin.gif

I'll just trust your estimation, so that would be 750 delay on the first naz. The delay of the 2nd naz will be bigger than 750 coz the later you get your 1st naz out, the later you can start fighting for MC with it. The WK delay is again bigger than that.


i'm not denying that cashfloat didn't make his 1st naz come slower but later on in the game it didn't have a huge affect because his 1st naz didn't come that much slower than mine at all. use of orcs is the most important thing in a mor mirror, mine was slightly better this game, that's the bottom line. just keep in mind nazguls don't primarily stop ur opponent fighting for MC. their main function is to hurt opponent's eco so let's say segway didn't cash float b4 buying last 2 furns and delay industry, the most that would happen to me is my WK would come out around the same time his would, or balrogs would be casted before WK is made, depending on how the game is played out.

u think everything u say on here works the same in game? ? it doesn't. u cannot predict what u say on here would happen the same in game.
This post has been edited by FlashJack: Jul 3 2009, 02:15 AM
#20BcVcB  Jul 3 2009, 07:15 AM -

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QUOTE
so it delayed first naz 750, 2nd naz 1500, and 3rd naz 225 biggrin.gif

lol I really have no idea that sounds like an impossible equation


Yes, that is an impossible equation...

QUOTE
QUOTE
QUOTE
I think the only way to find out is add 15 over and over again in the time that I'm cash floating, prob works out to be 750.

Gogogogo bcvcb you love this stuff.


biggrin.gif

I'll just trust your estimation, so that would be 750 delay on the first naz. The delay of the 2nd naz will be bigger than 750 coz the later you get your 1st naz out, the later you can start fighting for MC with it. The WK delay is again bigger than that.


i'm not denying that cashfloat didn't make his 1st naz come slower but later on in the game it didn't have a huge affect because his 1st naz didn't come that much slower than mine at all.


Without the cashflow his 1st naz might have come out earlier than yours. What should be compared is not his first naz vs your first naz but his first naz with cashflow vs his first naz without cashflow. And you cannot deny that the cashflow had a bigger influence on the 2nd/3rd naz than on the 1st one.

I know things don't always work out in game as in discussion, but that doesn't mean discussion is pointless.
This post has been edited by BcVcB: Jul 3 2009, 07:19 AM
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