BO: Orc Pit + Gollum > 3 SH > Haradrim Palace > Fill with SH > Siege > Troll Cage Strat: Gollum claims mills and defends south, 2 orcs through middle > Orc spam > Haradrim creeping > Outpost > Catas > Trolls PP Usage: Eye of Sauron > TL > Inudstry > Darkness
Pros: Extra labourers Constant early harassment with orcs Used the eye very effectively Sieged extremely quickly to gain an advantage Targeted the statue first Sold buildings before red
Cons: Could’ve sent a cata or 2 to help defend castle Kept buying unnecessary siege (rams) whilst inside his castle when it became obvious you would take it down Trolls were sent on their own against archers, it would’ve been better to have them protecting the catas and use orcs to harass the archers Never properly harassed his OP, he only had 1 squad of undrafted peasants there
Overall Gameplay: 6
Faith|Elenaglar (Rohan)
BO: 2 Farms in > 2 Farms out > Fill with Farm > Archery Range > Armoury Strat: 1 Peasent defend, 1 Peasent south with Merry > Mass Peasents > Peoman > Upgrades > Theoden PP Usage: Draft > Heal > Anduril > Elves Summon > Ent Summon
Pros: Creeping with peasants enabled your peasants get level 2 and be more efficient against orcs Used Theo’s LD effectively Hobbit micro very good, used to harass and kill several orcs and haradrim Peoman were a good combo against trolls and orcs Targeted catas with peasants quickly to avoid peoman casualties Never stopped harassing all game and very quick to attack his rebuilt castle
Cons: No horses, could’ve been slightly more effective against catas and orcs, particularly as you got GC Let your hobbit die on a quite a few occasions, could’ve cloaked him to let him recover Didn’t counter his Tainted Land, your had the PP but purchased Anduril instead for some reason When you were sieging his castle, you should’ve targeted the citadel after taking towers down as he was able to keep rebuilding everything, prolonging the siege
Overall Gameplay: 7
Comments: Quite an interesting game, with a superb comeback from Elenaglar.
Major got off to an excellent start, pinning back Rohan for the most part with constant orc harassment, this allowed you to see off his first batch of peasants effectively. This is usually where Rohan decides to go for horses, to crush all those pesky orcs. I think this would’ve benefited Rohan, as you were quite slow to get going (in what is undoubtedly Mordor’s weakest point in the game) and this allowed Mordor to siege fairly early. Both players also made a feeble attempt at saving their own castles, Rohan would’ve been better building a wall banner and putting a few yeoman on a wall to tackle the trolls and orcs, and Mordor could’ve sent a couple of catas to attack the peoman.
After the exchange of castles, Mordor held the advantage and reduced Rohan to just a single outpost. However, Mordor seemed to waste money, particularly on buying rams which ultimately cost you dearly. This extra money could’ve gone towards a naz, or at least a couple of drummers. Mordor needed to harass the outpost as much as possible, but sent only 1 ram there to attack which was a pretty feeble attempt considering the advantage they held.
Mordor seemed to have a lot of problems dealing with peasants in particular, all I can suggest is that even more catas with a couple of drummers (after the normal trolls) would’ve been the solution, funded through the wasted money on rams and casting Industry immediately as it’s available (on 3 buildings). You allowed Rohan to gain dominance without having a single horse on the field, which was a bit of a surprise. After Mordor’s second castle fell, Rohan was able to press home their unlikely advantage for a superb victory.
It was marginal, but it was quite entertaining as he came from having just an outpost to win, and me made no mistakes micro wise during the final siege.
I think I need some advice on this, although I'm pretty sure I should've won with some more concentration...
please review.