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Battle for Middle Earth

[R] mah first 1.03 2v2

#1Ranger  Apr 13 2006, 04:22 AM -
Awards:
cw vs p2b. my first 2v2 in 1.03. i had NO idea what to do + i had only just woke up and was kinda sluggish. was an ok game, mainly posted for me to get tips for 2v2 though. it was interesting and entertaining maybe, quite a few mistakes tho. i didnt know trolls went across half the map wacko.gif
This post has been edited by Ranger: Apr 13 2006, 04:23 AM
#2SoulWings  Apr 14 2006, 01:44 AM -
and i was about to go 2 bed so i was sluggish, + my first 2v2 as well lol happy.gif

tbh i think we where just lucky we shouldnt of won tbh they where the better side

+ it was very bad howi lost my fara first time cry.gif
#3Ranger  Apr 14 2006, 06:25 AM -
Awards:
arguable that they were better... they certainly were early, but we played better late tbh biggrin.gif
#4Jobbies  Apr 15 2006, 09:37 AM -
We should play a 2v1, you and soul vs me u0udiablo.gif I would give you two a chance ofc happy.gif
#5Ranger  Apr 15 2006, 23:34 PM -
Awards:
we would need that happy.gif

but 2 excellent 1v1 players doesnt = good 2v2 team, lawl
#6Jobbies  Apr 16 2006, 00:21 AM -
laugh.gif
#7SoulWings  Apr 16 2006, 01:06 AM -
well 1 excellent 1v1 player tongue.gif happy.gif
#8Daemon  Apr 19 2006, 22:10 PM -
P2B|Fate (Mordor) & P2B|StormBlue (Rohan)

v

DivA|Soul (Gondor) & DivA|`Palantir (Gondor)

Map: Anorien



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P2B|Fate (Mordor) & P2B|StormBlue (Rohan)


Strategy: Orcs, Trolls, Catapults; Peasants, Rohirim, Theoden + Eomer + Eowyn, RA, Yeomen

thum.gif Extra mill workers.
thum.gif Took the centre early and held on to it initially.
thum.gif Trolls with trees.
thum.gif RA in wedge (but not all the time).
thum.gif Some good use of Eye of Sauron on combined troops.

sad.gif No Nazgul.
sad.gif Why get Eoqyn against Gondor?
sad.gif No troop production in the centre camp.
sad.gif No mid-game economy harassment.
sad.gif Didn't demolish armoury right after getting the upgrades.
sad.gif Poor Stable position.
sad.gif Poor catapult micro.
sad.gif Slow to get fire.

Comments: A good start with some good pressing harassment and the trolls arrived just in time to frighten the Knights back into their half of the map but then the strategy didn;t seem to progress properly after that. It seemed that you were trying to go in the right direction with some siege but what did you think the centre camp is for? It is not just for boosting economy, it is a staging post to produce more units and lauch fast sieges but there was no troop production at all there and the siege works, producing your slowest moving units, was situated all the way back the main Mordor camp. It was very difficult to defend the centre when done like that and eventually it proved impossible.

The troll in the Gondor camp wreaked some havoc but nothing that was irrepairable and really I think it would have been far more valuable to have the troll on the outside taking down a section of wall to really give Gondor something to think about as well as being able to produce troops at the centre for quick deployment.

After that it all fell apart a bit when you couldn't recapture the centre because of poor catapult targetting and troll micro and the end was inevitable.

Team Rating: 4


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DivA|Soul (Gondor) & DivA|`Palantir (Gondor)


Strategy: Knights, Horse Shields, Archers, Soldiers, Faramir, Gandalf; Knights, Faramir, Archers, Boromir, Trebs

thum.gif Soldier formations.
thum.gif Some good Knight formation use on creeps and structures.
thum.gif Good beacon use.
thum.gif Good land dominance from the start.
thum.gif Good assault to recapture the centre.
thum.gif Only one well between the two of you for better economy.

sad.gif Soul was slow to recapture external farms.
sad.gif No mid-game economy harassment or even trampling of mill workers.
sad.gif Watch out for treb friendly fire.
sad.gif Didn't use 'Captain of Gondor' that I noticed.
sad.gif One of you used Archer/Soldier combos and the other got all his archers trampled when he didn't use the combo.

Comments: A slow start with poor harassment that never really seemed to work and you looked very vulnerable. I think your enemies gave you opportunities to get back in and eventually you took them by recapturing the centre and moving on. Slowly Gondor strategy evolved and stepped up through the counters and enhanced the troops with combinations and some good strategy and target selection but the Mordor and Rohan game just didn;t seem to evolve and eventually you raced past them. I don't thionk you did anything special to win, it was just like a race where you were both neck and neck and then the opponents just started to slow down.

Team Rating: 5


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Match Comments


This match had a lot of potential and that's how it ended. A lot of potential and then nothing.

Entertainment value: 4

Overall game rating: 4

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