Map: Fords Of Isen Game version: 1.02 Game Time: 00:43:44
esa|ztiroM (Rohan) Start: 2 Farms + Merry Strat: Rohirrim -> Heroes -> Fire -> mass Rohirrim Archers PP: Draft => Heal => Anduril => EW => Ents
Pros: 3 Farms next to Warg Lairs very agressiv game GC upgraded Arogorn with Anduril and took out Mordor Citadel good used of Legolas power "Train Archers" well and Statue (to heal and extra LD for units)
Cons: no skirmish formation for Yoemen lost legolas on Trolls b/c u've left him outside the castle alone used GC on TL twice
]|GODS|[TDA (Mordor) Start: 1 Pit + Gollum + Mill Strat: Haradrim -> Nazgul -> mass Troll with support of fire archers and catapults PP: TL => Industry => Darkness => Eye of Sauron
Pros: used orcs with haradrims to creep map placed TL around his castle Got the North-East outpost to make army 2 Troll Cages to spam Trolls Troll Drummers for extra LD
Cons: no extra labourers (only: 3 from 1st Mill and 1 from 3rd ) used TL when u knew that he had already EW (couse he repleced ur TL before) lost ur Nazgul when u were chasing Theoden and horses, ran into the trap (Legolas/Eowine) haven't used Industry for a long time Bad map control, Rohan had more farms in early and mid game
Summary: That was good game for Rohan. In early game Rohan took 3 Farms next to Warg Lairs and had MC almost whole game. The huge mistake of Mordor was no extra labourers form Mills (really bas for his economy). Also Mordor was more passive then he should have been. To much attention on creeping, to less on enemies Farms. My advice for Mordor: always ramamber about ur economy (this is one of most important thing in game). For Rohan: remamber that Yoemen are weak even without skirmish formation, but when u putt them into formation u have more chance to kill more enemies . Anyway gg guys!
yes i know i build eomer before eowyn... this was a hotkey mistake^^ but he is atleast usefull too... could've killed naz earlier but still a gg!