Nice harassment with the Rohirim. Nice use of 'Elendil'. Generally good Aragorn micro. Well timed ents.
Rohirim formation use could use some polishing up. Outpost with no buildings there for a while.
Comments: A good aggressive start keeping Mordor on the back foot and you never really lost any of your momentum. Mordor had an uphill struggle to get the initiative back and there were a few times when the lack of any peasants at the start left some small holes in your defence but Mordor chose to creep instead of attack your economy which might have bought them more time.
The Aragorn rush was very predictable and Mordor was trying to get ready for it but could only muster two trolls and they were relatively easily finished off after you took down the troll cage. Generally good Aragorn micro and good target selection. The ents were right on time and were a crushing blow.
Your cavalry formation use was not brilliant but mostly you were just stuck in line formation. Although you didn't need to be in wedge formation much it could have still saved you vital seconds here and there. Otherwise the micro was fine bacause you had limited numbers of units to concentrate on.
Nice game.
Rating: 6
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Genera1Grievous (Mordor) Build Order: Pit + Gollum, Mills, Orcs Spam, Slaughterhouses, Tower, Troll Cage, Trolls, Orc Archers, Fire PP: Eye of Sauron, Tortured Land
Extra mill workers. Nice initial harassment of the peasants with Gollum to weaken them. Trolls with trees. Good idea, just not enough of them in time.
Creeping instead of harassing Rohan economy didn't turn out too well. Two trolls against Aragorn attacked him when he was too strong.
Comments: A strange game for Mordor. The obvious goal is to get over the initial hump of slow momentum before you get going and against Rohan that involves trolls to counter Aragorn and the Rohirim. I expected to see you surge forwards to attack his economy when his initial peasants were dispatched but you went for creeping instead, lost lots of orcs to the creeps and then got nailed by his Rohirim who roamed the field unopposed. Aragorn was merely the instrument of death but not the reason for the loss. The real reason was that Rohan was never put under any pressure to protect their assetts thus delaying their attack on the Mordor camp until there were sufficient trolls to defend it.
You tried to hold on and you might even have survived the first wave of ents but there was nothing you could do after that.
Rating: 4
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Match Comments
Mordor gets a bit timid and allows a Rohan economy to flourish. Never a good idea.
Lmao Thats deffinitly going in my sig. And will I get a medal for this? Or do I have to win the whole thing?
I have already requested your tournament medal. This was effectively 2 tournaments running in parallel at the same time. There is no imperative in the tournament rules that I wrote for both winners to play against each other but it would be good if we could set it up after the EUROPE final.
DanTheDangerous (Rohan)
Build Order: 2 Farms + Merry, Farms, Stables, Rohirim, Aragorn Rush, Ents, Well, Outpost, Statue
PP: Draft, Anduril
Nice harassment with the Rohirim.
Nice use of 'Elendil'. Generally good Aragorn micro.
Well timed ents.
Rohirim formation use could use some polishing up.
Outpost with no buildings there for a while.
Comments: A good aggressive start keeping Mordor on the back foot and you never really lost any of your momentum. Mordor had an uphill struggle to get the initiative back and there were a few times when the lack of any peasants at the start left some small holes in your defence but Mordor chose to creep instead of attack your economy which might have bought them more time.
The Aragorn rush was very predictable and Mordor was trying to get ready for it but could only muster two trolls and they were relatively easily finished off after you took down the troll cage. Generally good Aragorn micro and good target selection. The ents were right on time and were a crushing blow.
Your cavalry formation use was not brilliant but mostly you were just stuck in line formation. Although you didn't need to be in wedge formation much it could have still saved you vital seconds here and there. Otherwise the micro was fine bacause you had limited numbers of units to concentrate on.
Nice game.
Rating: 6
Genera1Grievous (Mordor)
Build Order: Pit + Gollum, Mills, Orcs Spam, Slaughterhouses, Tower, Troll Cage, Trolls, Orc Archers, Fire
PP: Eye of Sauron, Tortured Land
Extra mill workers.
Nice initial harassment of the peasants with Gollum to weaken them.
Trolls with trees. Good idea, just not enough of them in time.
Creeping instead of harassing Rohan economy didn't turn out too well.
Two trolls against Aragorn attacked him when he was too strong.
Comments: A strange game for Mordor. The obvious goal is to get over the initial hump of slow momentum before you get going and against Rohan that involves trolls to counter Aragorn and the Rohirim. I expected to see you surge forwards to attack his economy when his initial peasants were dispatched but you went for creeping instead, lost lots of orcs to the creeps and then got nailed by his Rohirim who roamed the field unopposed. Aragorn was merely the instrument of death but not the reason for the loss. The real reason was that Rohan was never put under any pressure to protect their assetts thus delaying their attack on the Mordor camp until there were sufficient trolls to defend it.
You tried to hold on and you might even have survived the first wave of ents but there was nothing you could do after that.
Rating: 4
Match Comments
Mordor gets a bit timid and allows a Rohan economy to flourish. Never a good idea.
Entertainment value: 5
Overall game rating: 5