Extra laborers Trolls with trees Fast cata's Good Lurtz and Saruman power use Used Rain on the right times Maxed out LD Aimed at taking out cata's Diverse army Destroyed rohan castle with Balrog in one time (isn't common) Offensive land use when 2v1
Cons
Offensive use of land once in midgame Took long to get Industry while you had the PP's Didn't use Saruman's speechcraft until Lategame Bit of cash floating, could have bought some things of it Mostly didn't retreat injured bats when attacking No use of Darkness until Lategame
Comments You waited out the right times to attack. You made no critical mistakes and with rain you stayed in the game. The herolosses we're not that much Lurtz(3x), Saruman (1x), WK(1x) for a long game. You could have been somewhat more offensvie early game, they took the middle really easy. As your strategy wasn't really made for destroying the middle fast succesfully, you could have known mordor got also cata's quickly and with their base advantage they mostly would be able to fend of the first attack and stay in long enough to profit from taking the middle. Isengard made pikexbowcombo's. They take a while to get upgraded and are not the best building destroyers. (Just my thoughts). Anyway GJ defending. Saruman went to lvl 10, but he still can't destroy a fod tower with 1 fireball, very close . The second time Sarumans speechcraft was used, was when he was in front of the balrog that the defended the remaining citadel. Lvl'ed units are mostly a game winner, so try to save more lvl'ed bats and use speechcraft. Try to maintain distance between balista's cata's so enemy catafire cannot kill more at once. Mostly the cata's were well divided, but the ballista's weren't. It is hard to do but it saves alot of them if done well.
Starting BO: Pit, 3 mills Strat: orc spam-> trolls-> fast middle-> cata's + drummers-> WK-> double siege works + double troll cage PP: TL - EoS - Industry - Darkness - Balrog
Pros
Mordor 3 mills, extra laborers Creeping Letting Theoden get the expererience from orcs instead of letting the troll kill them Fast Aragorn Fast LD Trolls with trees Double troll cage + double Siege works Used Lego's train archer ability
Cons
Took long to get industry Overwrited Teammate's TL with EW Cata's friendly fire, Aragorn near dead, Own trolls get hit. Lost all horses trying to kill a well defended Saruman No Darkness use until lategame, though you had it earlier than rain Had a well in base, whole you needed the money much more Became predictable, only attacking Mordor Sometimes a little to carefull, not taking certain oppertunities Lost alot of heroes Aragorn (2x), Theoden (3x), Eowyn(2x), Legolas (1x), Gimli (1x), WK (2x)
Comments It became a good decision to take the middle so fast. You got GC, but lost your 2 rohirrim later on so you couldn't take much advantage of it. I think you should have rushed isen as well. Some rohirrim would have helped with that. It would have forced them to split their armies, weaken them, making them confused where to defend. You had a lot of cata friendly fire. The aiming of the cata;s could have been spread out and more coördinated. They are dangerous weapons, they deserve alot of attention.
Overall gameplay team 2: 5
Entertainment Very large battles on this game. Many units and heroes were used. The game was diverse and played at a reasonable speed. It entertained me and I think others too. Therefore it's RotW-Contender. Funny moment when Aragorn got hit by cata's because they were both chasing/shooting at a laborer. Entertainment: 6,5 Team 1: 6 Team 2: 5
Game rating: 6-
ROTW contender
This post has been edited by Axcell: Sep 19 2006, 14:29 PM