Well I finally got a chance to play for the first time in what a month and a half? And I ran into this professional guy in custom match in a game called 1on1 pros. It turned into Mordor vs Gondor one of my least favorite matchups and for a short minute I thought I would lose when Gandalf came out as usual. I would like a short review please, to see if I'm up to date on my strats.
[attachmentid=211552]
Review by: Daemon
Starting positions: sefo - West P2B|Blunder` - East
Overview:
Quite a clean game where both strategies are quite clearly defined and followed and Gondor just has poor execution with slow harassment and poor/late HS rushing. Mordor's performance was quick and to-the-point, not much wrong. The end was quite inevitable from quite early on. Almost an ownage rep but not quite.
sefo
When you started you really hurt your economy by getting a farm and a Blacksmith and then getting another farm inside the castle leaving Pippin to wait forever next to an outside build plot before being able to build a farm. The outside farms start off at level 2 and produce more resources for you so if there is a choice you should go for the outside farm before the inside farm.
You should have HS rushed earlier and selected your targets better. There is a reason why Mordor built the troll cage around at the far side of their camp so it is better defended. The whole purpose of the HS rush is to knock down the troll cage and allow your Knights to keep map control for longer and amass an army that can easily repel the trolls and take the attack to the Mordor camp but that has to be done quickly because if you allow Mordor the time to build up then you see exactly what happens in this replay - the Nazgul completely screw up the HS rush and you are left with nothing to stop them from just rolling right over you.
Points for Improvement
Visit the Gondor strategy forums for a better initial build order and strategy.
Don't trample in wedge formation, you have less armour and take more damage.
HS rush faster and aim for the important structures in the Mordor camp.
P2B|Blunder`
A nice performance. You were a little light on the creeping but that was because there were no early harads like I see some other players favour at the moment. You might want to experiment with them to see if you can deny Gondor enough creeps and stop them from getting GtW too early. Otherwise I thought it was quite a straight-forward win for you with little to tax your ability.
Because you weren't so taxed or harassed it is actually quite difficult to give you much in the way of constructive feedback.
Points for Improvement
You might want to experiment with some early harads to deny PP's to te enemy.
Remember to keep looking at your mills for extra mill workers mid-game.
Overall Rating: 4
This post has been edited by Daemon: Feb 28 2007, 23:02 PM
Wow I didn't expect a rating that quick lol.. Edit: Thanks for the review Dae, though I was the 1 who brought out the Hara strat against Rohan lol. I use it vs Gondor sometimes, but I switch it up between harads and without harads sometimes.
This post has been edited by general grievous^: Feb 28 2007, 23:05 PM
[attachmentid=211552]
Review by: Daemon
Starting positions:
sefo - West
P2B|Blunder` - East
Overview:
Quite a clean game where both strategies are quite clearly defined and followed and Gondor just has poor execution with slow harassment and poor/late HS rushing. Mordor's performance was quick and to-the-point, not much wrong. The end was quite inevitable from quite early on. Almost an ownage rep but not quite.
sefo
When you started you really hurt your economy by getting a farm and a Blacksmith and then getting another farm inside the castle leaving Pippin to wait forever next to an outside build plot before being able to build a farm. The outside farms start off at level 2 and produce more resources for you so if there is a choice you should go for the outside farm before the inside farm.
You should have HS rushed earlier and selected your targets better. There is a reason why Mordor built the troll cage around at the far side of their camp so it is better defended. The whole purpose of the HS rush is to knock down the troll cage and allow your Knights to keep map control for longer and amass an army that can easily repel the trolls and take the attack to the Mordor camp but that has to be done quickly because if you allow Mordor the time to build up then you see exactly what happens in this replay - the Nazgul completely screw up the HS rush and you are left with nothing to stop them from just rolling right over you.
Points for Improvement
P2B|Blunder`
A nice performance. You were a little light on the creeping but that was because there were no early harads like I see some other players favour at the moment. You might want to experiment with them to see if you can deny Gondor enough creeps and stop them from getting GtW too early. Otherwise I thought it was quite a straight-forward win for you with little to tax your ability.
Because you weren't so taxed or harassed it is actually quite difficult to give you much in the way of constructive feedback.
Points for Improvement
Overall Rating: 4