yo yo yo, here is a game of me against hero....he says i play to defensively..probably true...I would like tips from you ELVEN but anyone else can review if they want !thx ....I think there is a bug, because it went out of synch when he used his rohirrim, and in the replay they seem like they have forged blades...i have no idea though...btw hope this isn't a noob replay EDIT: like HERO said new gondor strat
This post has been edited by Chen: Aug 7 2005, 22:13 PM
lol chen u had like 2 mills the whole game. U need to split up ur pikes when attacking his farms and build mills over the farm spots :/ And also sell ur towers, u gave hero tons of pp, thats how he got eagles.
Fun game to watch w/ a lot of action going on. Rep was bugged for me though, it ended around the time of the Rohirrim summons so I wasn't able to see the Rohirrim damage output. There's a lot of cons but they're mostly small things about micro and other little touches that could improve play a little, I thought for the most part it was a very gg although Isen could've been more aggressive.
Review of [EPIC]HERO vs Ch3n on Fords of Isen:
[EPIC]HERO (Gondor):
Starting BO: barracks, 2 outer farms Strat: extra soldier to knights to SW/Gandy/trebs
+ constant harassment of mills + extra soldier batt + EW helped keep down 1 of his mills for a while + upgraded towers at OPs shut down harassment of your farms + laid a few traps where he had to choose b/w being trampled or WB + killed Saruman/Lurtz a few times + fast SW shut down his ram rush and put him on defensive fr/ then on + spammed TL at a few mills/creeps + early Elf summons for dealing w/ pikes w/o armor
- didn't always use right forms during shield rushes b4 UPs (attacking in line, running in wedge) - trampled pikes in form a few times (lost a cav batt here and there to them) - faster UPs would've made cav rushes more effective earlier - cast EW when u knew he had TL (pikes were dead so didn't need it for bug) - stopped spamming EW too early - no fire for trebs (had the cash and would've made them more effective) - slow to grab top OP (would've shut down upper mill faster b/c it's close to it) - slow to take back some of your settlements pikes had killed - could've attacked lower mill earlier w/ soldiers + didn't go for laborers 1st - wasted WB trying to kill moving pikes - let Elf summons die each time (could've moved them to castle once they did their job) - had an Eagle just hovering above Isen base until towers killed it
Ch3n (Isengard):
Starting BO: uruk pit, 2 mills Strat: pikes to ram rush to pike spam
+ didn't cast WC unless it was near bldgs so he couldn't counter w/ EW + extra laborers for mills + 2 pikes protecting each mills once u had the cash for it + had base well protected thereby minimizing damage of shielded cav rush + got xbows to take out soldiers on EW + constant harassment of farms w/ pikes until Gandy was out + kept pikes on the move so Gandy couldn't WB them + took industry b4 fuel the fires when u realized u were trapped in base + went for TL after WC to counter EW for free use of WC
- no towers early on to protect base (cav would've had to retreat faster) - uruk pit/armory were too close to the front (never lost them but pit was almost dead) - built Lurtz too early (could've used more pikes/towers) - didn't always have pikes in porc. and a few knights got away - had a lot of cash laying around and room for more pikes but slow to get them - had pikes harassing farms paired (should've split to hit both sides) - should've built mills over settlements after u killed farms (had pop cap for more pikes) - fought soldiers on EW at beginning - lost a lot of xbows to Pippin (should've sent uruks after him b4 soldiers) - poor casting of 1st WC (missed the full uruk batt + xbows would've benefited more fr/ it) - had a lot of laborers at 1 mill at certain points (should've redistributed them)
Summary:
Non-stop game w/ lots of action taking place. A new BO for Gondor threw Isen off guard as he wasn't expecting 3rd soldier batt + placing EW at top mill shut it down for a bit. Gondor's early actions really hurt Isen as he had went for an early pit and had no other eco bldgs other then his 2 mills. Isen got out pikes pretty fast but was slow w/ towers and early cav kept up constant pressure on base. Isen tried a ram rush but fast SW fr/ Gondor shut it down and Isen was basically forced into his base w/ just 2 mills and some raiding pikes until Gandy came. Strats were good but a little risky, Gondor's BO relied too much on outer farms and had Isen went for them, it could've complicated things as both players would've had a poor eco. Isen's problem was being a little too defensive, I knew after the ram rush failed b/c of early SW that Gondor would win this one once he had AOD. Micro was very good at start but progressively got worse as more and more units came into play. A very entertaining game, I'll submit this one for ROTW. However, it falls short of Silver b/c it was clear early on that Gondor was going to win, along w/ a number of micro mistakes fr/ both players which increased as time went on.
Rating: 6/10
This post has been edited by Elven: Aug 8 2005, 01:47 AM
EDIT: like HERO said new gondor strat