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Battle for Middle Earth

Very intense 3 Vs. 3

#1Peak  Oct 9 2007, 00:57 AM -
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This is a quite short but very intense 3vs3 where double Mordor + isen stands against double isen + Mordor.

Early rushing and hardcore fights programmed.

Hope you enjoy.
This post has been edited by Freestyle: Oct 10 2007, 09:10 AM
#2mark30071  Oct 13 2007, 18:00 PM -
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Mark's unofficial game review:

I thought there were alot of little things could really improve the gameplay for both sides so I thought I would take a second and post.

I'll start off with the bigger things and work from there:
Nonstoppeak as isen continually built uruks against a mordor. This might have been fine considering he had two other teammates- but they were mordor and went for trolls and catas (which I think was the right idea).
He only ever built one battalion of xbows the entire game. They had no seige pretty much the whole game so combos wouldn't have been a bad idea.

nonstoppeak and kralim planned base rushes knowing full well that the other side had trolls guarding. Kralim also targeted a rebuilding citadel with his uruks- which is a bad idea. Nonstoppeak's berserkers never would've gotten out if the pit had been targeted after most of the base was gone.

Saraycykli started off with an orc pit and a SH- which really delayed his lumber mill and gollum spying. About the gollum spying...the last time I saw him alive he was attacking a warg lair. He was never rebuilt- really necessary to spy on the other team and find a weakness. He should've gone either SH or orc pit not both. With two isen teammates I think he should've gone straight for trolls.

Pretoria did ok- I would've liked to see the troll cage CONSTANTLY building trolls. The double WK worked out though because your team didn't have any fire- nice little bit of wraith dogfighting in there I saw. The trolls were timed nicely in the deciding fight of the game- but they didn't follow through towards the end of the fight...keep killing them until they are all dead. Should've been more agressive with trolls in early game- it takes isen a while to get fire.

Arkurios had an unfortunate game. The quick seige was a really really great idea against two isengards- but with an unchecked wraith they couldn't contribute to the fights. I swear if Nonstoppeak had two combos in that first fight rather than four uruks, the game would've been over within 8 minutes after that (unless no one quit- 19 minutes of no quitters). The siege could've rocked those combos xbows and let the trolls clean it up. I was also surprised that no one helped at the outpost you had- it was the only chance your team had of getting fire in time for the big fight.

Nonstoppeak totally handed saruman to KRALIM in the "big fight". I was waiting all day for a wormtongue. How often do you get a wormtongue opportunity like that? All the combos are shoting uruks and trolls and the enemy trolls are in there too- so could've had some fire if you had wormtonuged lol. Or at least run him away when you notice he's their target.

The top middle isen didn't build his lumber mill for a realy long time. He also built lurtz for no reason- who were you going to pin? If the other side had kept gollum's moving they would've spotted him and trolls can outrun him. So so so risky.

Other insignificant things include: having your own mine in the middle of your army lol, running from fights that could be won, throwing away rank 10 uruks for NO REASON AT ALL GAME IS ALREADY OVER.

I still cannot believe that the bottom won this game. Omg if I could've controlled every unit of the top army in that big fight it would've been a different story- the uruks moved early could've pawned them with trolls- one combo each on the trolls along with mordor archers, wraiths on unprotected seige. The enemy wraiths were knocking their own trolls (and so were the friendly trolls)so even if they lasted that long (they wouldn't if you hadn't targetted saruman) mordor could've covered fallen trolls while isen starts in on wraiths. After the land spam (trolls would so be dead by now) have mordor archers cover isen while it backs up or moves forward off land to regain bonuses. I'm being generous to the bottom in this fight- the top should've eaten up those trolls in that fight- maybe lose some front line uruks. The trolls were their only hope and you had trolls of your own and I counted maybe five archer batts there. Kudos to the bottom for winning that fight.
#3Peak  Oct 13 2007, 19:09 PM -
Replays: 29 Game:
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Never forget that lagg is univitable in 3vs3 especially in big fightes - i tried moving saruman about 50 times - no way he´d do anything - still he did his duty and die for his land instead of trolls ^^

And normal uruks >>> combos. Trolls ok - but there one x-bow is enough with all that LD and naz flying around - what should combos target first? Trolls/saruman/Wk/Uruks or x-bows killing off the other Trolls. It all adds up, believe me.

Also other team getting lurz rank 5 wasn´t bad either.

Still thx for Review.
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