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BT2:DC Game Information
Overview
History
Why Play BT2:DC?
1.08 Changelog
1.07 Changelog
BT2:DC Changelog
Patch 1.08
17 November 2013
Men of the West
Ranger Summon lifetime now 90s (from 120s)
Ranger's normal and fire weapons now deal 90% to dismounted Witch-king
Added Shield Bubble sound
Gandalf's Lightning Sword cooldown increased from 180s to 210s
Gandalf's Word Of Power shockwave increased
Gandalf's Lightning Sword now deals 75% damage against Fortresses
Added new Gandalf Death animation
Added two new Gandalf Death sounds
Theoden's Glorious Charge modifier changed from 200% damage 99% armor, to 80% armor 0% crush deceleration.
Theoden's Glorious Charge now available at level 7
Theoden's health increased from 2000 to 3000
Theoden now grants 25% bonus experience
Farm fire fuel rate decreased
Rohirrim Forged Blades no longer has bonuses against Fortresses
Fortress Banners build time now 20s (from 30s)
Marketplace health decreased from 2500 to 2000
Theoden, Eomer, and Eowyn now suffer an additional 10% penalty against structures while mounted
Added Cavalry unit to Aragorns Army of the Dead, with a larger model
Aragorn's summon Oathbreakers lifetime now 35s (from 20s)
Added new Stable sound
Boromir's Knockback restored to 35% only against Lurtz (from 25%)
Faramir's Wounding Arrow now deals 50% against Legolas
Faramir's Wounding Arrow cooldown now 45s (from 35s)
Faramir's Wounding Arrow damage against Ents and Treebeard reduced
Faramir's Wounding Arrow now has a small shockwave
Faramir's required experience for levels 4-6 increased
Aragorn's Blademaster and regular attack now deal 65% damage against Fortresses
Level 2 Stable health increased from 1500 to 2000
Lone Tower cooldown from 180s to 240s
Eowyn's hero damage bug fixed
Eowyn's base damage increased from 150 to 200
Eowyn's experience required for levels 4 onwards increased
Eowyn's cost is now 1800 (from 1500)
Eowyn's Smite base damage increased from 500 to 700
Eowyn Smite now deals 120% damage against heroes
Eowyn's Smite bonuses against Mordor Flyers restored
Eowyn's Smite cooldown increased from 60s to 180s
Eowyn's Disguise now grants 80% crush deceleration to Rohirim
Eowyn Disguise now available at level 7 (from 4)
Added new death sound for Aragorn
Isengard
Corsairs now spawn on level 1 (from 2)
Excavations now heal all nearby allies, and replenish horde members every 8s (from 10s).
Saruman's Fireball scalars now include all Giant Eagles
Lurtz' Carnage now deals 50% against Treebeard and Ents
Inn Corsair cost increased from 250 to 300
Wormtongue's build time increased from 20s to 30s
Sharku's build time decreased from 50s to 45s
Sharku's delay between shots decreased from 2000ms to 1500ms
Crossbow speed decreased from 63 to 60
Crossbow delay between shots set to 2100ms
Crossbow health decreased from 110 to 100
Crossbow range decreased from 325 to 320
Crossbows now take 30% poison damage (from 45%)
Wormtongue's experience required for levels 7-10 increased
Saruman's Dominate now available at level 7 (from 8)
Saruman's Dominate radius increased from 80 to 90
Saruman's Lightning Bolt cooldown increased from 60s to 150s
Crossbow base damage decreased from 65 to 62
Dragon Strike health increased from 10000 to 50000
Berserkers now gain Self-heal at level 7
Elves
Silverthorn Arrows now deal significantly less damage to all structures
Mirkwood Archers' normal and Silverthorn weapons now deal 90% to dismounted Witch-king
Lorien Archers now deal 90% damage to Gondor Soldiers (from 100%)
Level 2 Mallorn Tree health increased to 700 (from 500)
Level 3 Mallorn Tree health increased to 1200 (from 1000)
Mallorn Tree fire fuel rate decreased
Haldir now grants 25% bonus experience
Elrond's leadership radius increased from 200 to 350
Treebeard's Punch radius increased from 50 to 60
Treebeard's Punch shockwave increased
All pikemen have Crush Revenge that now deals 45% damage against Treebeard (from 100%)
Mithlond Sentry Heavy Armor now takes 60% slash damage (from 80%)
Mithlond Sentry Heavy Armor now takes 50% damage from Uruk (from 70%)
Mithlond Sentry Heavy Armor now takes 60% pierce damage (from 80%)
Sunflare now deals 300% against heroes (except flyers)
Rivendell Lancer now takes 115% poison damage (from 130%)
Mithlond Sentry weapon now deals 150% damage against Spider Riders
Giant Eagle lifetime now 70s (from 80s)
Giant Eagles now deal double damage to heroes
Thranduil's delay between shots from decreased from 1750ms to 1450ms
Thranduil's Dead Eye now deals 50% damage to structures
Undermine now deals 60% damage to all Elven Archers (from 100%)
Thranduil's normal bow now gains 12% bonus damage to Black Riders and Mouth of Sauron
Thranduil's experience required for levels 7-10 increased
Mystic Fountains no longer heal Eagles
Added new death voice for Elrond
Added Ent summon music
Glorfindel Res timer level 4 onwards decreased from 180s to 130s
Glorfindel Res timer level 8 onwards decreased from 270s to 210s
Glorfindel's buildtime increased from 50s to 55s
Glorfindel now takes 45% slash damage (from 40%)
Glorfindel now takes 60% hero damage (from 50%)
Glorfindel now takes 25% specialist damahe (from 15%)
Ent Summon Hatch delay increased from 5s to 6.5s
Hobbit Firecrackers no longer deal critical damage to Ents
Corsair's Firebomb now deals 50% damage against Ents and Treebeard
Treebeard's healing rate increased to 50 HP/s (from 35 HP/s)
Mounted Nazgul deals 10% less damage to Mallorn Trees
Rivendell Lancer's Crush now deals 110% damage against Orc Warriors
Peasant build time increased from 20s to 25s
Giant Eagle now deals 25% damage against heroes (from 18%)
Arwen's build time now 65s (from 75s)
Haldir's build time now 64s (from 70s)
Ent's resistance to pierce and slash damage decreased from 25% to 10%
Ent's resistance to hero ranged damage decreased from 50% to 35%
Treebeard's resistance to hero ranged from 50% to 20%
Giant Eagles' (including summoned ones') health from increased 3400 to 3700
Treebeard now cloaks near trees
All Mirkwood Archer weapons now deal 75% against Mumakil
Legolas now deals 75% damage to Mumakil
Lorien Archer's bow now deals 80% damage to Mumakil
Mirkwood Silverthorn's damage now at 12% against Balrog (from 25%)
Dwarves
Battlewagon Men of Dale scalars now include all Eagle types
Battlewagon Men of Dale now deal 25% damage against all Builder types
Axe Throwers now deal 90% damage to Lorien Archers
Axe Throwers now deal 80% damage to Mithlond Sentries
Citadel Recharge time is now 600s (from 540s)
Summoned Citadel health decreased from 15000 to 13000
Dwarven Citadel is now connected to the tunnel network
Added two additional garrison slots for Dwarven Citadel
Added Evacuate All option to the Dwarven Citadel
Gloin's Slam cooldown is now 70s (from 60s)
Guardian's Bullrush cooldown decreased from 120s to 90s
Battlewagons now take 10% from logical fire
Fort Banners' cost is now 400 (from 500)
Siege Kegs now provide a 25% reduction in hero res timers
Siege Kegs' cost is now 650 (from 750)
Gimli's Axe Throw now deals ~1500 damage to Mordor Mumakil
Gimli's Slayer splash radius increased from 10 to 14
Gimli's Slayer shockwave amount increased
Gloin's Shatter Hammer new visual effects and shockwave added
Gimli now has a 60% penalty against Fortresses
Gimli's Slayer no longer penalises attack speed
Guardians now deal 85% damage to Mordor Slaughterhouses
Gloin now deals 80% damage to Nazgul
Guardians now deal 60% damage to Nazgul
Gloin's Slam now deals 85% damage to Nazgul
Fixed issue with Lone Tower not healing when Siege Kegs are purchased
Guardians now deal 75% damage to Orc Pits
Guardians now deal 85% damage to Goblin Caves
Dwarven Lone Tower cooldown increased from 180s to 240s
Spawn Citadel now deals 175 specialist damage in a 250 radius
Watcher can now be cast on Battlewagons
Battlewagon Men of Dale now deal 30% damage to Heroes (from 100%)
Battlewagon Men of Dale now deal 75% damage to flyers (from 100%)
Undermine cooldown increased from 240s to 300s
Undermine health decreased from 8500 to 6000
Mordor
Drummer Troll now provides +25% experience
Attack Trolls now take 30% damage from Isengard Crush Revenge (from 45%)
Doom Pyre's build time is now 20s (from 30s)
Haradrim Lancers can now capture neutral buildings
Mounted Black Rider now takes 100% structural damage (from 90%)
Added new death sound for Nazgul
Added 3 new Fellbeast/Witch-king impact sounds
Added ~10 new Fellbeast/mounted Witch-king voice sounds
Added new Hour of the Witch-king sound
Hour of the Witch-King cast range increased from 200 to 300
Mounted Witch-king now takes 35% pierce and structural damage (from 25%)
Added new Drummer Troll sound
Grond now takes 0% damage from logical fire
Haradrim Palace no longer has a tower
The Grond is now buildable in skirmish and multiplayer modes
Added Grond sound
Added new Mordor Fortress sound
Added new Mumakil sound
Mounted Witch-king's model is now slightly larger
Mumakil model now slightly larger
Attack Troll's model now slightly larger
Corsair's Firebomb now deals 50% to Ents and Treebeard
Corsair now deals 95% damage to Isengard Furnaces
Corsairs now deal 10% bonus damage to Guardians
Corsair's Forged Blades Hero Bonus from 150% to 135%
Attack Troll's command points from 75 to 60
Nazgul now deals an 8% bonus crush to Guardians
Witch-king's Warmace radius increased from 40 to 45
Witch-king and Fellbeasts no longer share the same weapons
Mounted Witch-king now deals 400% damage to Battlewagons
Mounted Witch-king and Fellbeast Grab Attack radius increased from 30 to 45
Mounted Witch-king now takes 50% pierce and 60% structural damage (from 60%/70%)
Mumakil now take 50% damage from Crush Revenge
Mumakil healing rate doubled and now available on level 3
Mumakil trample will no longer instagib heroes of level 3 and higher
Mumakil Tusk Attack now deals 300% vs heroes
Mumakil speed increased by 3
Orc Warrior Command Point cost decreased from 40 to 30
Orc Warriors gain a 40% bonus against Dwarven Mines
Orc Archer bonus against Dwarven Gurdians increased from 12% to 20%
Orc Archer bonus against Dwarven Phalanx increased 12% to 15%
Haradrim Archer's cost is now 450 (from 400)
Fellbeast's build time decreased from 95s to 80s
Corsairs now deal 95% damage to Goblin Tunnels
Barricade cooldown increased from 180s to 240s
Haradrim Palace Level 2 upgrade time increased from 30s to 40s
Haradrim Archers' resistance to pierce damage increased from 80% to 95%
Corsairs now take 90% crush, from 85%
Lancer battalion size increased, Crush Revenge removed and base damage decreased to compensate
Lancer now deals slash damage instead of specialist
Goblins
Drogoth's Incinerate now deals 600% damage to heroes and structures
Drogoth's Incinerate can now hit flyers
Gorkil's experience required for levels 4-6 decreased
Shelob and Gorkil can now sting Black Riders
Half-Troll now gains 125% damage against Black Riders
Goblin Warriors gain a 12% damage bonus against Dwarven Mines
Shelob's delay between shots decreased from 1666ms to 1200ms
Shelob's experience required for levels 4-6 increased
Shelob now deals 85% damage to heroes, and 65% damage to structures
Shelob's Stinger cooldown now 80s (from 60s)
Spiderlings now correctly cost 60 Command Points
Global changes
Balrog's Leap range doubled
Balrog's sword now deals 300% damage to heroes
Balrog's sword has a new shockwave
Summoned Wildmen now at 280s
Summoned Dragons' damage to heroes increased from 175% to 225%
Sam has a Firecracker, which deals 900% bonus damage to Shelob (50% health)
Fellbeast, Black Riders, Witch-king & Shelob fear cooldowns decreased from 180s to 150s
Fire Drake now takes 50% slash and Uruk damage (from 100%)
Tom Bombadil's Sonic Song Damage decreased from 500 to 200
Tom Bombadil's Sonic Song cooldown decreased from 17s to 15s
Tom Bombadil cooldown decreased from 480s to 410s
Tom Bombadil's punch damage increased from 200 to 400
Tom Bombadil's punch radius increased from 50 to 75
Tom Bombadil's speed increased to 63 (from 45)
Tom Bombadil's lifetime increased from 45s to 60s
Tom Bombadil no longer shares the Resilient Hero Armor
Tom Bombadil now takes 40% specialist damage (from 60%)
Tom Bombadil now takes 40% hero damage (from 60%)
Tom Bombadil now takes 30% damage from all pikeman's Crush Revenge (from 100%)
Tom Bombadil's punch now deals 50% damage to heroes and structures, and 25% damage to Ents and Treebeard
Tom Bombadil's attacks can no longer harm Army of the Dead
Tom Bombail's punch damage no longer deals critical damage to Mumakil
Merry's health increased from 400 to 600
Lone Towers' armor decreased
Level 2 and 3 Lumber Mill experience required reduced for all FoD
Battering Ram health decreased from 2000 to 1500
Battering Ram damage decreased from 1000 to 750
Merry's Fireworks detonation impacts now set to 25 radius (from 50)
Hobbit Firecrackers no longer deal critical damage to Ents
Trolls no longer have the Bombard weapon
Miscellaneous
All units may now reach rank 10, with a unique leveling formula
Rank bonuses from rank 5 upwards are health and damage, unless specified otherwise
Mirkwood Archers gain significantly higher damage output at Rank 10
All factions' Banner Carriers' minimum respawn time out of battle decreased from 20s to 10s
Elven Banner Carriers now respawn dead units every 7s (from 10s)
Mirkwood Archers' Banner Carriers now respawn dead units every 7s (from 10s)
Rivendell Lancers' Banner Carriers now respawn dead units every 7s (from 10s)
Mordor Orcs' and Archers' Banner Carriers now respawn dead units every 7s (from 10s)
Goblin Warriors' and Archers' Banner Carriers now respawn dead units every 7s (from 10s)
Half-Trolls' Banner Carriers now respawn dead units every 7s (from 10s)
Wildmen Banner Carriers now respawn dead units every 7s (from 10s)
Isengard infantry Banner Carriers now respawn dead units every 7s (from 10s)
Men of the West infantry Banner Carriers now respawn dead units every 7s (from 10s)
Dwarven Guardians' and Phalanx' Banner Carriers now respawn dead units every 7s (from 10s)
Added 8 new faction colours
Added Collector's Edition Barrage effects
Flyers no longer deal critical damage to Mordor Grond
Multiplayer beacons now automatically vanish after 7.5s
Fixed issue with all flyers killing themselves/each other when attacking the same target
Treasure Trove, Blacksmith and Elven Forge health increased to 4000 (from 2000)
Neutral Cave Trolls no longer fear infantry
Sauron can now summon Balrogs
Sauron's build time is now 200s (from 300s)
Sauron's weapon improved drastically
Sauron's healing improved
Sauron now deals less damage to Fortresses
Sauron now has new spells
Gollum is now significantly harder to kill
Added 2 new entry sounds for Sauron
Hobbit Firecrackers now deal 75% damage to Mumakil
Galadriel can now summon Giant Eagles and Oath Breakers
Galadriel's build time is now 200s (from 300s)
Galadriel's healing improved
Galadriel's health increased from 5000 to 12000
Galadriel's weapon improved
Balrog's Ignite cooldown restored to 10s (from 60s)
Fixed a bug that causes cavalry to kill Mithlonds, Phalanx and Tower Guards from flanking angles
Summoned Dragon's delay between shots decreased from 5s to 3.5s
Summoned Dragon Spawn weapon radius increased from 50 to 150
Summoned Dragon Spawn shockwave increased
Summoned Dragon's Teleport weapon radius increased from 50 to 150
Summoned Dragon's Teleport shockwave increased
Pippin's Campfire lifetime increased from 80s to 200s
Pippin's Campfire now heals all (from just Hobbits) at 3% HP/s
Pippin's Campfire Leadership now applies to all except heroes (from just Hobbits).
Enabled all Collector's Edition items, with some conditions below:
Added Smaug (for Goblins only)
Added white Eagles
Added nlack Mumakil upon reaching level 5
Added Attack Troll Warmace upon reaching Level 5