"+1" Will be points in favor of Ahwe, "-1" points against him.
+1:Ranked farms factor: 3 mordor SH lvl2 against 1 dwarf mine lvl2. +1:CP factor at the moment of oos: 1000 vs 550. +1:Map vision: 75% vs 25%. +1:Map presence: 35% vs 65%. +1:Skill shown in game: for being onhost, dwarf seemed weak. Althought it was rather a matter of bad start. 0:Barracks: 2 orc pits, 2 harad palaces vs 1 barrack, 1 forgework. Mordor has the proper counter, but the orc spam by itself with 1 blackrider is not the ideal counter. -1:Units: Orc & Pike spam against Guardian and Phalanx spam. Battlewagons in tunnels being a constant threat for loose orcs and even mordor farms. -1:Heroes: 1 blackrider against 1 gloin. Orcs and pikes are not the ideal counter for gloin either. -1:Host factor: Dwarf was onhost. -1:Context after the oos: Mordor has just lost the iniciative and the map presence at the oos moment. Dwarf evenstar is glowing in palantir and ready to continue the attack over mordor. Mordor also stopped the production and the map control shakes. -1:PowerPoints. 21 vs 20. But qualitatively dwarf had better powers, 2 tier one and 1 tier two spells against 3 tier one powers. Mordor has delayed his transition to "middle game".
Conclusion: I would say game is a 60-40/65-35. But definetively not a 70/30 to consider the game over.
Didn't see that one, that's a +1 in heroes, justify the stop of production and since it seemed to be about to spawn aswell, that would help you to keep the iniciative. (0) Ok that's a 70-30!