well this is priceless.If some1 doesnt review it im going to piss everywhere, up the walls, on the roof, in the garden, u name it, ill be pissing on it
thankyou for the great game clever u really r a tough one to crack!
[attachmentid=253814]
Review by: Diggory
Starting positions: Unr3al|Valheru-Goblins - West CMW|Clever-MoTW - East
Overview:
This game was a very fun on to watch and well played on both sides. Harassment and expansion were key in this one with Valheru taking the slight edge. Excellent micro on both players part turned skirmishes that would have been defeats into victories. Clever used his heroes really well, and in some cases as bait to destroy an army. Overall A great game with plenty of action but in the end Valheru's goblins were too much for Clever's MoTW, ending with the Balrog and upgraded Half-Trolls at his Fortress.
Unr3al|Valheru-Goblins
Ok your beginning was excellent. I really liked the fact that you went goblin archers when you did, it helped you to keep his soldier spam in check while you continued to expand. He did beat you to most of the creeps. I know it's hard to creep with the goblins but counter creeping is key. Excellent harassment, however remember to take out farms whenever you come across them because that will limit his economy and in turn limit the size of armies he can have on the field. Your use of stances was OK, there were some points where I noticed they weren't being used but overall great job. My favorite thing you did in the game was going spiderlings when you did, they completely nullified his cavalry which was destroying your armies and even took out some buildings. Where were your heroes though? Gorkill could have done some serious damage and may have made the game a little shorter. Your PP usage was awesome, I didn't even see the Balrog coming. Very Well Played
Stances-They are essential to use and could have turned many battles into your favor
Take out Resource buildings-This will limit not only his economy but his population cap limiting what units he can build and how many of them are on the battle field
Build Heroes-Gorkill would have made a major difference, and Shelob is one of the most underrated heroes in the game.
CMW|Clever-MoTW
Well played! Your beginning soldier spam was one of the best I've seen. It allowed you to almost completely take out his economy and creep 2/3 of the map. When creeping though don't forget to get those inns! One thing to remember though is when you're around an opponents fortress take out his resource buildings (in this case tunnels.) The reason for this being the fortress fire is very deadly to any beginning unit and with no economy your opponent will have no army. With the MoTW it's tough to know when to stop your soldier spam and build your stables. In this game the stables come a little late in my opinion. Had they been out sooner his goblin archers would have lost there effectiveness. Your expansion in the beginning was great but you kind of stopped mid game. You have to keep expanding! One thing to work on would be deleting resource buildings as soon as they are being attacked. It may seem like a small thing but in not doing so you allowed him to get more PP which is what eventually lost you the game. Your hero use was AMAZING! Borromir and Eomer were used perfectly, awesome job. Very well played though, had you done one or two things differently the outcome might have been different.
Delete resource buildings-Not doing so gave him enough points for the Balrog and cost you the game
Faster Stables-Not by much but build them sooner to limit the effectiveness of archers
Take the Inns-Inn elves are amazing and are very resistant to trample perfect for taking out a goblin spam.
thankyou for the great game clever u really r a tough one to crack!
[attachmentid=253814]
Review by: Diggory
Starting positions:
Unr3al|Valheru-Goblins - West
CMW|Clever-MoTW - East
Overview:
This game was a very fun on to watch and well played on both sides. Harassment and expansion were key in this one with Valheru taking the slight edge. Excellent micro on both players part turned skirmishes that would have been defeats into victories. Clever used his heroes really well, and in some cases as bait to destroy an army. Overall A great game with plenty of action but in the end Valheru's goblins were too much for Clever's MoTW, ending with the Balrog and upgraded Half-Trolls at his Fortress.
Unr3al|Valheru-Goblins
Ok your beginning was excellent. I really liked the fact that you went goblin archers when you did, it helped you to keep his soldier spam in check while you continued to expand. He did beat you to most of the creeps. I know it's hard to creep with the goblins but counter creeping is key. Excellent harassment, however remember to take out farms whenever you come across them because that will limit his economy and in turn limit the size of armies he can have on the field. Your use of stances was OK, there were some points where I noticed they weren't being used but overall great job. My favorite thing you did in the game was going spiderlings when you did, they completely nullified his cavalry which was destroying your armies and even took out some buildings. Where were your heroes though? Gorkill could have done some serious damage and may have made the game a little shorter. Your PP usage was awesome, I didn't even see the Balrog coming. Very Well Played
CMW|Clever-MoTW
Well played! Your beginning soldier spam was one of the best I've seen. It allowed you to almost completely take out his economy and creep 2/3 of the map. When creeping though don't forget to get those inns! One thing to remember though is when you're around an opponents fortress take out his resource buildings (in this case tunnels.) The reason for this being the fortress fire is very deadly to any beginning unit and with no economy your opponent will have no army. With the MoTW it's tough to know when to stop your soldier spam and build your stables. In this game the stables come a little late in my opinion. Had they been out sooner his goblin archers would have lost there effectiveness. Your expansion in the beginning was great but you kind of stopped mid game. You have to keep expanding! One thing to work on would be deleting resource buildings as soon as they are being attacked. It may seem like a small thing but in not doing so you allowed him to get more PP which is what eventually lost you the game. Your hero use was AMAZING! Borromir and Eomer were used perfectly, awesome job. Very well played though, had you done one or two things differently the outcome might have been different.
- Delete resource buildings-Not doing so gave him enough points for the Balrog and cost you the game
- Faster Stables-Not by much but build them sooner to limit the effectiveness of archers
- Take the Inns-Inn elves are amazing and are very resistant to trample perfect for taking out a goblin spam.
Overall Rating: 6[/color][/b][size=3]ROTW Contender
Silver Replay