well nothing to do...so what the heck..watching this old replay and probably you got better by now and know how to deal with lings but who gives an F. 1st, i am not some super duper player but here is my 2 cents of thoughts,
goblins does spider pit and 1 tunnel start which is very crippling for his economy while you go for 3 nearby mines. I would rather place my 2nd or 3rd mine in a forward position to attack.
goblins can't defend dwarves early rushes that easy, unless they get a troll with a tree usually. dwarves can't defend for shit. They are perfect aggressive factions. your strike one was to try to defend. strike 2 you try to defend against one of the fastest units with one of the slowest units!! strike 3..guardians won't beat lings even if you RC them.
Solution: make an early forward mine, send those 2 guardians or guards/phalanx to his camp and rape those weak goblin buildings you can RC as much as you want since he used bats to scout so you have no worries. The solution is simply get the pit not the units...and this is the answer to cavalry mainly...don't follow with your pikes stupidly, but get that stables and cost him 500/600...and in that game, if you attacked early or even bit late with those units, you would have won 1000% (at least won your side). He was living 2 tunnels. get them and GG.
well nothing to do...so what the heck..watching this old replay and probably you got better by now and know how to deal with lings but who gives an F. 1st, i am not some super duper player but here is my 2 cents of thoughts,
goblins does spider pit and 1 tunnel start which is very crippling for his economy while you go for 3 nearby mines. I would rather place my 2nd or 3rd mine in a forward position to attack.
goblins can't defend dwarves early rushes that easy, unless they get a troll with a tree usually. dwarves can't defend for shit. They are perfect aggressive factions. your strike one was to try to defend. strike 2 you try to defend against one of the fastest units with one of the slowest units!! strike 3..guardians won't beat lings even if you RC them.
Solution: make an early forward mine, send those 2 guardians or guards/phalanx to his camp and rape those weak goblin buildings you can RC as much as you want since he used bats to scout so you have no worries. The solution is simply get the pit not the units...and this is the answer to cavalry mainly...don't follow with your pikes stupidly, but get that stables and cost him 500/600...and in that game, if you attacked early or even bit late with those units, you would have won 1000% (at least won your side). He was living 2 tunnels. get them and GG.
Watching this, and many others and playing Udun a lot I must agree that Mordor/Goblins usually dominate in this map. If dwarf early rush fails vs Goblins, Dwarves are screwed. That is if it's two 1v1's as in this game.