I just wanted to post this replay to be reviewed since I thought it contained something other players could learn from. It's the first one I've ever posted, we're both around rank 7000 I geuss at the time of this game. Its about 25 minutes long, me as Goblin and Scody as Elves. It looked like there were many situations where he had me beaten but I kept bouncing back with some what I thought to be wicked spider rider tactics. I did inevitably lose due to map control but i think both sides can learn about the strengths and weaknesses of 2 particular units, The Spider Rider, and the Mithlond Sentry, and how both these units will react to each other head on
Thanks and Good Gameing, Kleatus
This post has been edited by matt4d: Jul 29 2006, 13:38 PM
here you go, this is only my second replay so i hope it ok thanks.
The Battle for Middle Earth 2 REPLAY REVIEWED BY matt4d
Scody vs Kleatus|13370| Elves vsGoblins
MAP: FANGORN FOREST
Brief Game Summary: A fairly interesting game where Scody, as the Elves, had the upper hand throughout the match due to a fairly weak fielding of units by Kleatus, as Goblins. Although Scody applied almost constant pressure on the goblin base, it took a long time to finish the game because he never got upgrades or units. Kreatus counter-attacked relatively weakly a number of times and the Goblin base finally went down to an Ent summon.
Used Archers well to pin the enemy back in his base
Kept up the pressure on two fronts throughout the match
Targetted enemy builders
Decent defence of base
Good use of second Tom Bomdadill summon, but then wasted Longshot when Tom had the battle won
Good use of Ent summon vs Goblin Fortress and buildings
Bad Points
Didn't use stances or clumping
Limited Expansion of economy
Went for 2, and later 4, barracks's when 1 would suffice tbh
Never varied strategy at all
Never aquired upgrades, heroes or cavalry
Allowed Lorien Archers to be trampled too easily and too often
Cashfloating (4000) and still not getting heroes, upgrades or cavalry
Wasted Longshot vs fast cavalry
Never captured outposts
Player Summary You started really well using a tried and tested BO to good effect. It was clear very early on that there would be an elven victory. However, that victory took a long time to come about because you never varied your strategy!!! you continued to spam archers and mithlonds from 4 barracks right untill the end of the game. This was only succesfull because Kreatus never produced half trolls to counter your pikes, and continued to use spider riders. You used some of your PPs well but wasted others terribly. For eg, using Tom Bombadill vs fast cavalry, using Longshot vs fast cavalry, and wasting Lonshot when your 2nd Tom summon had the job done already.
Overall, the win would have come sooner if you hadn't continued to spam mithlonds and archers throughout.
Suggestions for Improved Gameplay
Check out the Elven Strategy Forum for ideas on how to expand your strategy into mid and late game
Don't waste your PPs! They are game winners!
Learn how to Micro-manage your units using Sepha's Orc Micro Guide
Improve your PP selection, I would recommend Farsight -- Tom Bombadill -- Ents as this gets you to ents quickly. Elves need ents as one of their main option for taking down a fortress. Elven Strategy Forum again.
Aquire Heros, upgrades and cavalry. Lancers are deadly to goblin warriors. Silverthorn Arrows are deadly to just about anything. Glorfindel's Blademaster ability is the perfect mobile counter to Spider Riders as it does area-of-effect damage.
Good use of Spider Riders spears, trample and bows
Great summon of Wyrm vs bunched up units
Bad Points
Attacked units when harassing
No clumping when attacking structures
Total waste of 1st War Chant
Struggled to rebuild base after attacks by Scody
Never got Half Troll Marauders in responce to mithlond spam
No heroes
No upgrades
Player Summary I think you really could've won this match if you had got half trolls, and not continued to use spider riders and goblins. HTs + upgrades would have signalled the end for those pesky lorien archers. they really did the damage to you. Your BO was good and you started attacking immediately which was good. Remember to target buidings though when harassing. You were finally killed off by Ents which, had you produced HTs, would have been no big deal at all.
Suggestions for Improved Gameplay
Late game, your main infantry must be made of Half Trolls
Make use of clumping to further improve your harassment. See the Orc Micro Guide by Sepha for a great explanation.
Get Drogoth asap. As long as he is kept away from archers untill he has later level abilties, he is a game winner.
Check out the Goblin Strategy Forum for help on how to implement upgrades, HTs and heroes into your game.
Player Rating: 5/10
Overall Game Rating: 3/10
This post has been edited by Max799: Jul 26 2006, 14:46 PM
Thanks for the review matt! Best of luck on the way to becoming an RR. Half-Trolls would've won it no doubt, but I realized that after the game ended lol, I was to busy keeping his bloody mithlonds away from my fortress, and completely forgot that at some point he was going to summon Ents.
Good review fonts and colors are a little weird tho. A few sugestions some pros and cons are a bit minute such as " Great summon of Wyrm vs bunched up units" also you don't have to mention if there Bo was good i would only mentionm there BO if it was reall screwed up or competly ineffective. You did a very good job and will become an RR in no time
ill edit those little black messy fonts and stuff out of there for u
The only things i would say, is to use less pros and cons, a lot of yours are very minute like spartin said. Like "solid BO" and "Early use of farsight"could've been left out
This post has been edited by Max799: Jul 26 2006, 14:50 PM
Thanks and Good Gameing, Kleatus