This is one of those rare games you get lately: including many turning points, great micro, awesome teamplay, excellent map awareness and no severe wrong decisions by both teams very good cc vs cc on FE
kinda overhyped imo rather a more typical ccvcc which is not an instant bash, expected some more back and forths tbh but i think yellow's (?, bottom right) inability to predict the obvious shortened the game a lot and turned the game within seconds - talking about no scouting, no units around his main entrance to his base while his full army was sitting in the middle doing nothing hence one thing leads to another and you can see the result on your own dont get me wrong - not everything was bad on team Z, i liked blue's (?) capability to play as a team
on the other side, light blue made some good, game deciding decissions - maybe a bit slow in executing them - but still makes him to the man of the match no major mistakes on team S however there could have been a faster transition to tankhunters since both team's micro seemed equally
on a sidenote i liked purple's dozer blocking his opponent's dragon tank - just dunno if it was actually on purpose or not
so again, nothing too extraordinary, still a good game - especially fun to play in such type of game on your own
very good cc vs cc on FE
EnjoY & WuB