Pretty intense game yes. Very strong start from scots and diamond. They kept me weak the whole game with their disgustung pali gat combo
Very good teamplay overall from both sides. Here you can see the importance of an early tunnel at unsave supply. Scotsman should have droped from time to time. A drop in the back of either marco's or my base would have crushed us imo
Scotsmans pat drop was to slow, but he played very good overal. His micro was great. Kudo's to chemical, he kept sending 1 gatt to scots's supply the whole game long. May seem unimportant but it really harrased his cashflow.
Scotsmans pat drop was to slow, but he played very good overal. His micro was great. Kudo's to chemical, he kept sending 1 gatt to scots's supply the whole game long. May seem unimportant but it really harrased his cashflow.
Really poor micro by scot during all the game here : - wasting rockvees against scorps - moving big groups of units on all the maps without any goal - very bad paladin micro. Normally paladins are the right and exact counter to scorps but here, it sounded like it was the contrary and that scorps were the good counter to paladins lol.
Bad play by chemical during all the game (sry but you lost 4x more units than you killed !)
Average/good play by diamond : his early and middle game was good but he made some big mystakes then (he could have dozerhunted chemical easily, also he should have mined his entries using raxes imo since he went for mig spamm.)
Decent gameplay by marco. He was the only 1 in this game who seemed to have a real strategy and followed it or just adapted to the situation. All the other players seemed to be totally lost, and had absolutly no clue what they should do to win.
Also it sometimes looked like a no rush 1 hour game with some big camp wars including big armies !
I understand why marco posted it, cause when you see the game in the point of view of gla, it seemed very intensiv and hard and close till the end, but when you're a spectator and watch the game from another player angle, the amount of mystakes and the lack of micro is just too huge.
5/10 average game, can be fun to watch if you make abstraction of the mystakes.
This post has been edited by squaak: Feb 1 2010, 02:52 AM
Harder is the critic, harder would the actors work in their next movie to satisfy the critic and get an oscar
This replay would have been much better if there wasn't such a big difference btw the level of the different players. Hard to make a very gg in these conditions ( 7 scorps > 7 palas for example )
quite intensive 2v2, anthrax, fuel bomb, a10 included - thrilling till the end
enjoy