Explore GameReplays...

CNC Generals

GvC , Vega vs Danzor

#11THEDOM-  Oct 10 2014, 19:59 PM -
Replays: 32 Game:
Awards:
QUOTE
QUOTE
QUOTE
Nice review.


I don´t have time to review this replay, sry.

I am forced to spend 99% of my time at your threads, most of time cause of the contended work/decisions of the CW admins laugh.gif


If you concentrate more of your time in constructive work than in crying that you didn't get the Admin badge, you will have a better day in the end.


It has nothing to do with crying if someone makes mistakes, neither with any admin badges wacko.gif
#12ScOtSmAn  Mar 11 2021, 04:17 AM -
QUOTE
Scotsman,

can you give this old game a review if you have time.
think it's a lot better than it deserves.
as a gift i will grant you two goats, a midget and all the coconuts you can carry.

http://www.gamereplays.org/cncgenerals/rep...t=0#post9695726

<3


sorry bout' the wait

[attachmentid=860598]


[Bling]Sarkozy China


Started quickly looking to push through the middle but it wasn’t the best gat/th execution. Adapted well after you initial advances went unrewarded. Secured good portions of the map and made sure the oils were no longer aiding the enemy. Excellent MiG usage and map control.


Areas to improve on (if you haven't already) tongue.gif
  • That early gat/th was really weak, no support from a forward barrack or dozer left you struggling to keep any kind of pressure on him.
  • Overall good map control except that one MASSIVE free pass into your base on the flank.. shore it up.
  • You can sell buildings before they are destroyed for half the value.
  • I have never seen so much of a Chinese base destroyed by a couple of scorps before.


Hide[AND]Seek GLA


A risky but effective start going for both oils, terror cars and both supplies. Luckily the opponent was distracted enough not to put any real pressure on you in the beginning and his gat/th fizzled out to nothing. Keeping up some excellent pressure down his left flank was your biggest strength in this match, great to see the quick scorpion upgrades as well.

Areas to improve on (if you haven't already) tongue.gif
  • Quads suck in CCG yes but they are still much more effective against MiG than scorps and tunnels.
  • Failure to maintain good map control.(again the quads could really help with this)
  • Not rebuilding that main supply over an over again was criminal.
  • I’d also suggest going blackmarkets before middle supply or even CC and the cash bounty gen points if you’ve no control over the middle, especially considering how vulnerable GLA workers are.
  • Try to use more of the arsenal at your command. Quads(again) & bomb trucks should be considered essential against china.

Well this is old but gold, a really nice game. Plenty of entertainment value here just a few poor decisions bringing the overall score down, well played!

7.5/10
Reply to Comment