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CNC Generals

[R] Naab vs Trixx

#1-NaaB-  Feb 2 2007, 19:02 PM -
Replays: 25 Game:
Awards:
This was a good CvC
Enjoy w00t.gif
#2Trixx  Feb 2 2007, 19:07 PM -
True, you nuke spammer ^^

Very well played mate wub.gif
#3BoWZeR  Feb 2 2007, 19:27 PM -
Replays: 67 Game:
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I'll review this with <3.
#4Medihev`  Feb 3 2007, 10:29 AM -
Replays: 67 Game:
Awards:
sry myles - just pro reviews for pro games, so i have to do it biggrin.gif


IPB Image [ChGrue]Trixx IPB Image

IPB Image
IPB Image [ChGrue]Naab^ IPB Image


[ChGrue]Trixx

Hey my little "Im a 3v3 player and a 1v1 noob" - euh - Trixx. You started the game quite passive, after you've built up your 2 supplies you went for your warfactory and sent the second dozer to the flank to cover it with a barrack / bunker combination which worked fine for the whole game. Due to your fast propaganda center you werent really able to put any offensive accents - with different words - you camped the whole beginning. After the propaganda center was finished you went for a fast lotus to capture the oil next to Naab's base. Furthermore you captured his main supply, which he hasnt sold, and mined it, then you captured one of his warfactories but right after that Naab killed your Lotus with a Lotus/ Gatling combination. In the mean time you built a few overlords to attack him, unfortunately you just ran into Naab's nuke cannons and lost all of them. The flanking which you prepared (1 overlord, 2 gatlings and 1 battlemaster) had also no succes and was also stopped by one of Naab's nuke cannons, which were quite everywhere. After this hard casualties you had to retreat from the middle and Naab became a superior position in the game. But you did very well to hold him off from your base with a few migs you've built to hunt his nuke cannons although you had much less money than Naab after he killed your oils.

positive aspects:
  • fast efficient lotus usage during the whole game
  • you defended the whole game very well
  • you tried to flank Naab 2 times, one time you managed to sneak in (a flanking on the left side would have been interesting tho)
  • your mig usage was very well - you killed many nukes with it and one time even an overlord
  • banana.gif banana.gif banana.gif I dont tell you the last thing here banana.gif banana.gif banana.gif

negative aspects:
  • its not really a negative aspect - but i just didnt like your campy beginning wacko.gif
  • sometimes you lost your units a bit stupidly - e.g. when you ran into Naab's nuke cannons
  • you let Naab too much free space in the beginning - he gained mapcontrol easily by garrisoning the buildings
Micro: 7/10
Your Micro was good but not excellent

Mapawareness: 6/10
Your Mapawareness wasnt really great - especially when you forgot your flanking units

Strategical Depth: 8/10
The whole game you played quite smart (flankings, strategical retreat, battle formations etc)

Rating: 7,2/10

[attachmentid=200906][attachmentid=200907][attachmentid=200908]


[ChGrue]Naab^

Hey my little newcomer ChGrue honey ^^. I enjoyed your play pretty much during the whole game. You started with a weird supply placement, which didnt make too much trouble, and went for a dual warfactory. I liked the way how you played it; it was very aggressive and mapcontrol gaining. You had your units quite everywhere and managed to gain mapcontrol with a front barrack and some garrisoned tankhunters. Unfortunately you didnt really pressured Trixx, instead you just drove around his base with a few tanks and made him mad. Trixx' Lotus hit you pretty hard after she took your main supply and one of your warfactories but i was impressed of your Lotus hunting skills - i really enjoyed your Lotus/ Gatling combination or later on with your migs. You adapted pretty fast to your situation and teched up that you were able to build nuke cannons which you really needed to that point because of Trixx masses of overlords. You used your nuke cannons very very nice and hit Trixx very hard with them and forced him to retreat - from this point you gained an economical advantage when you built your middle supplies.

positive aspects:
  • you gained fast mapcontrol while garrisoning the middle (and later middle supplies)
  • excellent lotus hunts
  • you used your lotus quite well (deactivating a lot of Trixx' units)
  • you killed his oil pretty fast that he didnt have any money advantage
  • impressive nuke cannon usage

negative aspects:
  • you place your mainsupply a bit weird
  • i think it would have helped a lot if you killed his bunker on the left side to flank him
  • overall you didnt flank him
  • from time to time you also lost your units too simple
Micro: 7,5/10
Your Micro was very well tbh; you deactivated tanks, nice force fire, nice nuke cannon usage etc

Mapawareness: 7/10
Your Mapawareness was also very good - you didnt give Trixx' the chance to make any bigger damage to your base with his flankings or lotus

Strategical Depth: 7,5/10
You also played very very well, i especially enjoyed your unit positioning and gaining a money advantage while you had an army advantage

Rating: 7,2/10

[attachmentid=200919][attachmentid=200920][attachmentid=200921]


Overall a quite enterting game, with a fucking unexpected ending - very well played by both players.
Overall Rating: 7,5/10

[attachmentid=200923][attachmentid=200924][attachmentid=200925]

Trixx you want to know the last positive aspect??? here you go - teh sensation
[attachmentid=200926]
This post has been edited by Br0kenDr34m2: Feb 3 2007, 10:56 AM
#5-NaaB-  Feb 3 2007, 11:11 AM -
Replays: 25 Game:
Awards:
ooh thx for the review marco biggrin.gif
#6meany  Feb 3 2007, 11:14 AM -
Replays: 9 Game:
Awards:
pro review^^
#7BoWZeR  Feb 3 2007, 12:09 PM -
Replays: 67 Game:
Awards:
Marco, very nice review m8 trying to become RR?
#8Medihev`  Feb 3 2007, 12:10 PM -
Replays: 67 Game:
Awards:
no
#9Trixx  Feb 3 2007, 12:52 PM -
Not many words are needed for this review mate.... WoW wub.gif
#10Manji  Feb 3 2007, 13:06 PM -
Replays: 24 Game:
Awards:
yeah all " replay reviewers" look pls. THIS IS A REVIEW. not like the most cheap 2 sentece reviews.
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