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CNC Generals

[R] Silent vs Some pro

#21ScOtSmAn  May 24 2008, 16:20 PM -

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Camp build sw and hope he runs out of $$$ tongue.gif
#22-Silent^1  May 25 2008, 00:36 AM -
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so bout that review?
#23john87  May 25 2008, 02:10 AM -
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Ifan didn't need to lose all those scrapped techs or build scorps. Silent had air and was spamming Pally/MD, why go scorps? GG 6/10, if Ifan had pushed harder he could've won earlier.
#24ifan9701  Jun 22 2008, 06:07 AM -
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dont review please.
where is scotlet?
died already?
#25akku@mamba  Jun 22 2008, 10:03 AM -
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its like omnimusha said camp middle buggies plus sw, and if usa gets money in late game ur dead smile.gif
always the same wink.gif
#26-HaTeR-  Jun 26 2008, 15:45 PM -
reviewed.

well, what's to add? clear silver.
#27-LuCiFeR-  Jun 29 2008, 10:54 AM -
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QUOTE(Onimusha @ May 13 2008, 10:05 AM) *

in gvu better not to waste rocket upgrade or go for scorps, i personally suggest tech rpg, tech terror for early game then quads buggies for mid plus bunkering mid area, late game SW smile.gif


Best way for sure. Scorps are waste even more when usa has S&D, their rocket is pointless if usa micro properly.

But IFAN HACKS !!!!!!!!!!!! biggrin.gif
#28ifan9701  Jun 29 2008, 11:04 AM -
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QUOTE(-LuCiFeR- @ Jun 29 2008, 19:54 PM) *

Best way for sure. Scorps are waste even more when usa has S&D, their rocket is pointless if usa micro properly.

But IFAN HACKS !!!!!!!!!!!! biggrin.gif

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#29xFactor  Jul 2 2008, 23:31 PM -
I really enjoyed this replay, was fun to watch. Saw a few mistakes from each player.

Thought Silent's build was pretty interesting going for fast paladins. Ifan should of gotten palace sooner. Not the smartest idea to kill a build with RPG's when he has flash bangs. That just isn't smart. Watched it a few days ago, so I forgot a lot of my tips I was going to say.

GG, wubbed.
#30Onimusha  Jul 7 2008, 04:25 AM -
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i hardly lose gvu, imo if u go tech rpg strat, dont forget to go TT also, 2 rax not hard to produce terror, and the point using massive tech harrash is to distruct opponent, and expand, i dont see the expand, i dont see go destruction, ( good destruction is multi attack, gla got 8 or more techs, shud devided to 3 groups, then drop some workers for expand.) in this rep, gla got 2 oils 3 supplies, i dont understand why he loss, i dont see jarmen garrison. btw camping mid doesnt mean u just camp do nothing, buggies and quads is the best units to harrash while you in mid. i also noticed that USA toma owned gla hard, toma twisted the whole game, wasting money using bunch of techs mix with scorps is very bad idea and waste of money, maybe shu go 1 or 2 techs terror to add some harras is better idea. in this rep too many mistakes played by gla, sorry 5-10 for me.
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