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CNC Zero Hour

[R] 3v3

#1-VeNoM`   Jun 21 2017, 14:31 PM -
Replays: 19 Game:
the dual a10 strike
#2Leikeze  Jun 21 2017, 21:31 PM -
Awards:
Lots of my buddies in this one, and some nice scenes; I like to see non-Defcon 3 vs 3's as well. thum.gif
#3Leikeze  Jun 23 2017, 23:58 PM -
harryw(USA) & Sgt_Muffin(Air) & Spectre_George(SWG) vs CommonStock(SWG) & finesse^(Tox) & EmiratesA380(USA)


A 30 plus minute game, with loads and loads of A-10 Strikes all over the place. Many opportunities for success and failure throughout, with very few of them being acted upon. wacko.gif

Comments on Team 1
  • harryw: Good job going for your oils quickly, but you need more than just a TOW-Vee to defend your Rangers trying to capture the oils; Try using Hellfire drones on multiple Humvees. Good drop in the back of their base, destroying all of those money-makers and Humvees. thumb.gif
  • Sgt_Muffin: Sell you CC. You've got to go for those oils quickly; Send in two Ranger, followed by an empty Humvee with a Hellfire drone to go in and destroy his Dozer that he sends to build a EMP Turret and then run over his Rangers. If he gets his EMP Turret up you can just drop a Humvee with two Rangers in it right on his oils, to kill his Rangers and take, then take his oils. Always try to send an Ambulance along with your Humvees when they attack, or just get repair drones up and put your Humvees in a safer place. Fantastic use of Raptors after your base was destroyed, dealing huge amounts of damage in defense; You could have gone for Raptors from the start of this game. In the case of this game you should use your bomber, and other Generals Abilities on any sources of income that your opponents have, as that will cause the most damage.
  • Spectre_George: Sell you CC. Get a very quick Full-Humvee, followed by others, so you can help your allies take all of the oils. Good idea to play it very defensively, but you could have done some attacking with your extra Humvees.
  • Overall: Slightly better army combination, and harrw played well in this game; Could have really benefited from some macro training. tongue.gif The better defensive play is what made the difference.
Comments on Team 2
  • CommonStock: Use your first Dozer to build a Reactor. Take the oils, don't just leave your Rangers sit for the whole game without taking them. Get more Production buildings, and spam more units into your opponents base after you've broken in.
  • finesse^: Very nice denying harryw's oil capture. Get your Palace quickly, then build loads of Markets and Buggies, then attack from all over the map(After you get Tunnels up), so you can do psychological damage to your opponents. Technicals will only work for so long, then you've got to transition over, or it's game over.
  • EmiratesA380: Too slow, get your supplies up more quickly(you can go 3 Dozers if you get all 3 supplies). Build up more quickly, and get your S&D online early, then Supply-Drop Zones and spam Humvees out into the field.
  • Overall: Not enough late-game planning(SDZ & Market spam, with loads of production).
I will give this replay a 3.5/10 for my entertainment.
This post has been edited by Leikeze: Jun 24 2017, 19:28 PM
#4´'`Divine´'`Ravenheart´'`  Jun 24 2017, 17:53 PM -
a 30 min game with these armies already tells one how terrible this game was. having air against a team with no air on hd is already an extreme advantage, and with triple usa vs tox and double usa it's a pure slaughter fest.

air should've gone dual supp dual af (or af/wf for more early defense) and swg should've dropped air's oils, put a pat there and capped the oils. a ton of other noobie mistakes as well, like sharing supplies, clearly showing that these players aren't very well versed at hd. finesse did okay, from what little i watched, but his team completely let him down. his team should've doubled afg from the start, forcing swg to focus on that side and let finesse play 1v1 top.
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