Interestin, they sort of tried to double USA but never hit him hard enough to take him out which allowed nuke to get strong and be a big problem, plus the generals points hurt them a lot. In the mass overlord/evm + helix + humvees + raptors were just too much for 2 gla to handle. Was well played overall, would have been nice to see some inferno cannons as they would have killed some buildings pretty quick, but werent really essential.
Moving to elite as i think it is worthy.
This post has been edited by ^General: Apr 29 2005, 20:40 PM
Ahh we tried new bo for usa but it didnt work as good as we tought... however it became gg. I tought 2 times we were losing it... once in begining when terror techs raped me 2nd time when demo jarmen owned my base LOL
Not your usual armies , was this an all random game?
Lots of great play, I liked the demo traps on the WF, that was funny, it's been done before but i've not seen it for a while . The raptors did REALLY well, why did non chev up?? Good to see LGM AND countermeasures - raptors can work really well for USA vs Toxin ASSUMING they don't have 239847239 BB's . ON individual BB's they work great.
USA got raped about 8327492 times here, somehow they kept in it, really good play anyway .
ROFL @ the Jarmen snipes 2384792 dozers in bottom left , the Jarmen micro wasn't great in this rep imo, if you're about to lose Jarmen (eg with the hummers in the bottom right), just SNIPE the dozer and take it with jarmen, a quick power plant in YOUR base and you're golden
Overall a 4 pirate replay
Which is 8/10 , and a ROTW contender
Darky
This post has been edited by Darky: Apr 30 2005, 14:45 PM
I had to watch it several times -- so much going on all over the map simultaneously -- amazing game; it was so close. I reckon one more terror tech at key points would have changed the outcome.