You attempted to drop your opponent. Your micro sucked with the drop, and you accomplished nothing by it. It just wasted your precious time. You played very defensively (which I wouldn't recommend against GLA), and fail to even pass the mid one time. That sucked badly, tbh. You have to play VERY aggressively with any fraction of GLA, or they will simply own your butt off You had the opportunity to finish the game very quickly in the beginning, but you just retreated back to your base (I guess you were scared of him attacking your base ). Both flanks were wide open for an attack, but you didn't even go down any flanks, open or not. Your micro was fairly decent. Nothing that can't be improved. When you built your Strategy Center, you placed it SO close to your WF, making it an easy TT for your opponent (which he did later on later in the game). You also floated with over 7k toward the mid-game, and could have prepared for a late game economy.
Tips For Improvement: 1. Micro you drops better. 2. Play more aggressively towards GLA. 3. Try and send a small MDvee force down a flank and wreak some havoc. 4. Don't place your buildings so close. IT will make it easier for your opponents to TT 2 buildings. 5. Don't float with cash.
Players Rating: 4/10 his beginning sucked, and he lacked(s) the aggressiveness to play against GLA.
Toxin
You boxed in your supplies. The box could have been a lot better, but in this particular game, it wouldn't have bothered me any Your micro with the techs was horrible. You never killed a building until the 4th tech. That was really REALLY bad. Everytime your techs died, due to some lack of micro. When you sent in the quads/RPG why didn't you send in a TT while you were attacking? That would have been a game ender there, tbh. He only had one supply center at the time you attacked. Instead, you wasted yet another tech filled with terrorists when you cam straight down the middle. When a group of MDvees were starting to shoot a tunnel, you took out all of your units in the tunnel, and they all died. Never pop units out of a tunnel thats being attacked. All your untis will simply get pwned. You never captured your oil. I was like You always need to capture that oil for the extra cash, Another thing I noticed, you left an idle worker on his left flank for the longest time. Make use the of "idle worker" button. Your buggy micro needs to be improved. You lost far too many buggies to his MD's/vees. Work on that
Tips For Improvement: 1. Box in your supplies better. 2. Micro your techs/buggies better. Don't let your techs die because you think they're job is done. They could be used again if you save him. 3. Don't pop units out of a tunnel thats being attacked. 4. Capture the oilwells. It helps a lot, ESP toward mid/late game. 5. Make use of the "Idle worker" button. I always push that button whens it light up
Players Rating: 4/10 A lot of your techs died, and the terrorists didn't even get to the building they were trying to kill.
Game Rating: 4/10 game wasn't that great, and Tox failed to capture the oil.
This post has been edited by PoInT_zErO: Apr 24 2008, 13:55 PM
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USAv
You attempted to drop your opponent. Your micro sucked with the drop, and you accomplished nothing by it. It just wasted your precious time. You played very defensively (which I wouldn't recommend against GLA), and fail to even pass the mid one time. That sucked badly, tbh. You have to play VERY aggressively with any fraction of GLA, or they will simply own your butt off You had the opportunity to finish the game very quickly in the beginning, but you just retreated back to your base (I guess you were scared of him attacking your base ). Both flanks were wide open for an attack, but you didn't even go down any flanks, open or not. Your micro was fairly decent. Nothing that can't be improved. When you built your Strategy Center, you placed it SO close to your WF, making it an easy TT for your opponent (which he did later on later in the game). You also floated with over 7k toward the mid-game, and could have prepared for a late game economy.
Tips For Improvement:
1. Micro you drops better.
2. Play more aggressively towards GLA.
3. Try and send a small MDvee force down a flank and wreak some havoc.
4. Don't place your buildings so close. IT will make it easier for your opponents to TT 2 buildings.
5. Don't float with cash.
Players Rating: 4/10 his beginning sucked, and he lacked(s) the aggressiveness to play against GLA.
Toxin
You boxed in your supplies. The box could have been a lot better, but in this particular game, it wouldn't have bothered me any Your micro with the techs was horrible. You never killed a building until the 4th tech. That was really REALLY bad. Everytime your techs died, due to some lack of micro. When you sent in the quads/RPG why didn't you send in a TT while you were attacking? That would have been a game ender there, tbh. He only had one supply center at the time you attacked. Instead, you wasted yet another tech filled with terrorists when you cam straight down the middle. When a group of MDvees were starting to shoot a tunnel, you took out all of your units in the tunnel, and they all died. Never pop units out of a tunnel thats being attacked. All your untis will simply get pwned. You never captured your oil. I was like You always need to capture that oil for the extra cash, Another thing I noticed, you left an idle worker on his left flank for the longest time. Make use the of "idle worker" button. Your buggy micro needs to be improved. You lost far too many buggies to his MD's/vees. Work on that
Tips For Improvement:
1. Box in your supplies better.
2. Micro your techs/buggies better. Don't let your techs die because you think they're job is done. They could be used again if you save him.
3. Don't pop units out of a tunnel thats being attacked.
4. Capture the oilwells. It helps a lot, ESP toward mid/late game.
5. Make use of the "Idle worker" button. I always push that button whens it light up
Players Rating: 4/10 A lot of your techs died, and the terrorists didn't even get to the building they were trying to kill.
Game Rating: 4/10 game wasn't that great, and Tox failed to capture the oil.