Explore GameReplays...

CNC Zero Hour

[R] China v vs Stealth

#1fastAiR  Feb 2 2020, 00:26 AM -
Replays: 94 Game:
Awards:
Bombardment beach if anyone else likes that map
It is actually fairly bunkerish/bottle necky, Logica taught me that. What I did here was exactly what Logica did to me once and I lost to it... Dont under-estimate that left hand side, there is alot of money there.
#2Mp3  Feb 3 2020, 00:50 AM -
fightORflight (Vanilla China) vs Enock (Stealth).


Comments on fightORflightIPB Image.
  • Good expansion to the supplies on the left-hand side. Taking it and fast tech up to ovies would be possible without it.
  • Building a bunker, near your supply, and leaving it empty hasn't given a positive outcome. If it only had at least 1-2 Tank Hunters, it would've saved you from lots of income losses. Tank hunters against quads, and crushing the remaining rpgs with superior truck.
  • Nice usage of ALT with your dragon thumb.gif. Taking the sneakiest side were he couldn't see what hit him.
  • Keep an eye out for the units you're dealing the damage with; Paying a bit more attention and switching the direction you were flame-walling to his supply, would've destroyed it and left him crippled and unable to spam such quad-hordes he made throughout the game.
  • Don't forget to sell the buildings when you see, you can't save them.
  • Good combo push with the mixture of ovies / gats and ecms. All of it couldn't be done, without taking the precious and the richest part of the map, that being the left-hand side.
Comments on Enock IPB Image.
  • After you've stopped his supply truck from killing your workers, you could've taken the remaining scrap either with the tech or quad.
  • Only when you're demo or tox you'll have additional damage from your terrorists. Knowing that, you should've evact the 3 guys to annihilate his power plant.
  • Nice perseverance with the hijackers, taking each of his tanks right before they do anything.
  • (04:55). Poor decision in driving your dragon directly into his bunkers. A better choice would be to sneak by, from the top side near the ocean, burn down the oil on the way, and successfully drive into his base were he wouldn't have anything to stop you. That moment would've ended the game much, much sooner.
  • (09:30). Don't take on the engaging the army that's much larger and stronger then what you're putting against it; Losing all of your forces, as well as the tunnel, to the dragon & few gats, has set greatly set you back in terms of units you could use to withstand the ever expanding china.
  • Spamming more t1 units can sometimes win you the game, however, when your opponent has tech up to t3 stuff and has the ability to unleash the super powers + a hero unit, teching up yourself would be a better choice. Having said that, buses and buggies would've helped you in , somewhat, surviving the pushes he made.
Personal highlight I've suddenly stumble upon : The floating doors.




In Conclusion; Good to see this map still being played. One of those funny and weird looking battlefields that either save you or doom you, in the most important moment of the game. Little mistakes here n' there, some lack of micro, but ultimately, it leaded to a good match. I enjoyed watching the mini-clash you had in taking the northern oil. If Enock could've used the cash he had gotten from it, and the secondary supply, to build a palace, later acquiring the buses + buggies, he might have packed a punch to you and stretch this match to an unpredictable 20 mins of game-play. With that said, I will go and give this replay a 4.5/10.

-Mp3.
This post has been edited by Mp3: Feb 3 2020, 00:57 AM
#3fastAiR  Feb 3 2020, 22:23 PM -
Replays: 94 Game:
Awards:
nice review, in fairness to enock this was a while ago and maybe today if we replayed this scenario he would win. I was impressed he noticed my two sneaky dragons, that was pretty good awareness considering the massive alt path I gave them to avoid being seen.

No TH's in the bunker was a bit lazy on my part but my logic was to just box off the trucks more than anything, thinking that it would only need to stop a tech RPG killing the trucks and then I could respond with a gatt, I wasnt expecting a full on army push into my base post-13661-1143531603.gif

I think this map is good for chinas, GLA's always do the same things on this. Terrors running down mid at start + they will 100% try get a sneaky tunnel bottom right corner like clockwork.
If I played this game again as China V I would do a bit of different strat, probably make a supply in middle 4 the truck then instatly sell it and make second supply on the left, mining those mid supplys will never b easy and terrors alone can screw it, its comparable to making your unsafe on defcon the one between you and your enemy, its pointless and will be instantly denied mining leaving you on one supply and having paid 2.1k for a supply and truck that wont mine.

Those doors lol
This post has been edited by JarmenElectra: Feb 3 2020, 22:30 PM
Reply to Comment