listen, last night ammo played super solid. Really great and we wouldn't have been able to win the challenge without his solid play. However in this example replay, it's what seperates a great player from a legendary player. The fact he stopped making markets despite having power and 5k - 8k float a lot of the time is completely baffling for me. Just hotkey one worker and make one market at a time. You'll always have a spare 2.5k to make each market. And they will pay for each other real quick.
This is not a hate on Ammo but I hope he knows his mistake and comes back even stronger. When humanity forced me to stop observing, this was a 99.999% win in my eyes but due to completely stopping market production, the other team managed to come back.
I also should have made SW instead of drop zones - that would have probs won us the game. And I will learn for next time.
In my opinion ammo actually did good in this replay. Perhaps only crazy could've pulled off a win in that replay since his macro is much better than others. Ammo had to face 3 players with so many general promotions it's pretty normal that your decision making is a lot worse when you're on your own especially after such a long game. For me the worst mistake was losing power which could've been avoided. All those sneaky tunnels are hard to counter when you're on your own. It's obviously much easier to judge when you are just watching, but making a lot of mistakes is pretty normal for my point of view in this situation.
This post has been edited by meany: Apr 13 2020, 17:41 PM
For me the worst mistake was losing power which could've been avoided.
meany with the wisdom.
This is exactly why ammo lost, he could have made markets, but with power he can keep producing and trading off with cash bounty.
And Domi, there is rarely any use for more than 4 Alphas in 3v3. Put the money into particles, no drop zones, and u close out the game 5-6 minutes after the u hit that stage. U had the cash for it.
Lost because of not enough markets/attacking too much. More buses/spamming markets then sws and playing more defensive would have been better vs 2 level 5 glas
gg though, nice games in this challenge we should do more