WhoreBonus (Tox) vs imhere-6plyrneeded-norules (Nuke) on North America
This is just your run of the mill Alpine_16 game, although, he apparently does play slightly different now. Whorebonus Lucks it out with a successful Helix, destroying Alpine's AD early in the game, buying him a minute to do whatever. WhoreBonus becomes seemingly more and more perplexed as things go on, to the point that he stops doing simple things, like moving supply trucks away when they are harassed, and rebuilding them when destroyed, along with failing to train Lotus all game long, denying himself his oil & refinery. He does manage to destroy Alpines 2nd supply, but he wastes his Helix on it, then becomes disorientated, and starts building MiGs, which are promptly lost to Alpines Quads, just after they go about attacking his base. Alpine runs into some mines, twice, both times probably letting out a screech from irritation. Any advantage Whore had, or could have had, shrivels up and dies in the late game.
Comments on WhoreBonus:
- Don't leave your supplies trucks to be destroyed like that, just move them away. And if they are destroyed, make sure to rebuild both of them.
- You should have gotten Lotus out quickly, because there is tech on this map, which is very helpful if taken as Nuke(oil & refinery in Florida + dropzone in Maine + repair bay in Newfoundland & Labrador), and because Lotus is generally obnoxious to deal with.
- You shouldn't have wasted your Helix attacking the Tunnels at his second supply. A better idea would have been to send it back to repair. You had your Overlords there already, so there really was no need for it. Also, in reference to your Overlords, when you used them, and that one ECM to attack the first Tunnel, you left your ECM in front of the Overlords, allowing it to be sprayed by the Tunnel; You nearly lost it because of that, and for what reason? Just because you didn't move it back out of range.
- Nuke MiGs without TN upgrade are a waste of cash, invest in more Helix.
Comments on imhere-6plyrneeded-norules:
- Nice start with the oil & refinery, as well as stopping his dragon from getting to your 2nd supply zone. I also like the fake barracks boxing at your main supply.
- You had this game won, with that micro job you did in his base with your Technical, getting it scrapped up, but then, mines. So sad, every time.
- You should have seen those mines coming at his Propaganda Center.
1/10