Fargo(Laser) vs -]BoYcaH^(Inf)[/b]
A long game for the MU. Stress levels obviously high.
Fargo- Running a Humvee with a HF-drone into mines($1,200) & another one with an MD in it into a full troop crawler isn't the most ideal start($1,000).
- Well defended from his first onslaught.
- Destroying his oil ended up being a really deadly blow to him, as you kept him from collecting any middle supplies the whole game.
- You never let this game go in his favor, outplaying him in most every engagement.
-]BoYcaH^- Should have taken the oils with Lotus when you first got her, would have given a nice Eco boost, your only Eco boost.
- Not burning away all the buildings on this map made this so annoying for you, what a waste of units throughout to all of those. You could have gotten rid of them in only a few minutes with your Infernos, then put scaffolds down on the debris to clear it away, allowing you to bunker forward(in front of the supply piles), so he couldn't harass your supplies with no effort.
- He just kept on collecting from the middle, when all you needed was one Minigunner by the supply piles on the left to harass his Chinooks.
- You needed to sell your right supply & rebuilt your left one(after the A-10 destroyed it).
- The game became unwinnable as soon as you ran out of cash. Unless your bomber destroyed both his Humvee and Avenger, whilst you still had your Outpost in the middle, and you went straight in then, but he still could have destroyed it, then he'd have at least 1 Pathfinder.
7/10