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CNC Zero Hour

[R] 1v1 tug of war over map control

#1fastAiR  Dec 25 2018, 23:18 PM -
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GLA mirror (24mins) - Alpine Assault
It's constant action for map control/resources the whole game. You'll probably need to reassess who you think wins this a few times
This post has been edited by JarmenElectra: Dec 26 2018, 01:50 AM
#2Leikeze  Dec 27 2018, 00:25 AM -
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Having him gain such a massive economy at the start made me think that would be keeping him in this, but it turned out to be another reason. He made such a strive because you didn't get scorpions and SCUD Launchers. tongue.gif

Had you kept that first 2 chevron quad, and intentionally gotten another, or two, whilst attacking his left-hill base, you'd have had a formidable army to hang around his other hill-base.

#3fastAiR  Dec 27 2018, 02:17 AM -
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QUOTE(Leikeze @ Today, 00:25 AM)
Having him gain such a massive economy at the start made me think that would be keeping him in this, but it turned out to be another reason. He made such a strive because you didn't get scorpions and SCUD Launchers. tongue.gif

Had you kept that first 2 chevron quad, and intentionally gotten another, or two, whilst attacking his left-hill base, you'd have had a formidable army to hang around his other hill-base.

I was so stubborn in this sleep.gif
Thats why I didnt upload before, its actually from a year ago. Me religiously sticking to quads and how I dealt with the garrisons was very lazy on my part.

And yea me chcuking away vetted quads ugh, well that is just nooby chit really. Makes me laugh how I preserved them so well on the left, get two ranked up ones dodging all kinds of chit, demo bikes, mass rpgs and bunkers, then in the next breathe I send them to certain death LOL
This post has been edited by JarmenElectra: Dec 28 2018, 15:26 PM
#4ROLL  Dec 31 2018, 19:40 PM -
u r cuteBUTmad ??
#5fastAiR  Dec 31 2018, 22:39 PM -
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QUOTE(ROLL @ Today, 19:40 PM)
u r cuteBUTmad ??

maybe
Why what did I do and I will confirm or deny biggrin.gif
If you are talking about that 2v2v2 ages ago, u said i was right after the game IDK if that was u or not.
This post has been edited by JarmenElectra: Dec 31 2018, 22:52 PM
#6ROLL  Jan 1 2019, 10:40 AM -
QUOTE(JarmenElectra @ Today, 02:39 AM)

maybe
Why what did I do and I will confirm or deny biggrin.gif
If you are talking about that 2v2v2 ages ago, u said i was right after the game IDK if that was u or not.

lol no I don't meant that I didn't play 2v2v2 for ages as I don't like team game I prefer 1v1 always 1v1 I just asked
#7fastAiR  Jan 2 2019, 15:36 PM -
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lol then yEs its me then biggrin.gif
#8Mp3  Feb 18 2020, 03:14 AM -
cuteBUTmad (GLA) vs BLACKHOLE2 (Demo) on Alpine Assault.


A constant base trading and unpredictable attacks, have led this game to become an action packed 24 minute match.

cuteBUTmad IPB Image
Spoiler
  • Wise choice in garrisoning the bunker of his, with your worker, early on. What you could've done with him afterwards, is to construct and aggressive and sneaky tunnel he wouldn't had the counter for.
  • Good job on establishing the sneaky tunnel right in his base.
  • Never stop maintaining the aggression; At one point, you were floating 4-5k. Those amounts of cash, would be more than enough to acquire a second arms dealer for an army spam.

    Additionally, try to put both of your arm dealers in one place. That way, you're spending less time in scrolling across the map, trying to find the building you're building units from. It also helps in getting both your unit groups in one tunnel, then ordering multiple groups to go into multiple networks.
  • There wasn't a real need of going into building super weapons, in dealing with his base. A better option would be to place down 2-3 barracks, build 2-3 battle buses + buggies and you would gotten rid of the scorpion problem in an instant.


BLACKHOLE2 IPB Image
  • The boxing from your side wasn't in the best position, leaving behind a lot of open spaces. Those gaps between your tunnel and supply have allowed him to kill off your economy quite easily.

    Image to illustrate.
    IPB Image


  • If you could've payed an extra attention to the terrorist, you send on the left-hand side, it would've prevented his oil grab.
  • Good counter push from your side, destroying nearly all the army GLA had.
  • After getting the demolition upgrade, that allows all of your units to become a walking bombs, you could've sacrificed a few of your scorpion tanks by driving them directly into the quad army he send to counter push you.
  • When you see that your units become very low HP wise, always send them back to repair by going in & out of the tunnel. Otherwise, your throwing away your chance of winning the game, and giving the preventable XP points to your enemy.
  • Placing down an upfront tunnel near his base, would've saved you tons of time, going back n' forth to attack and re-group your forces.

In Conclusion; Major mistake from both sides, was being a bit sloppy in controlling and microing the units correctly. Had the strongest and most vetted up units survived, who knows how the game might have lasted. Demo had the ability of striking with the hordes of angry mobs and the demo bikes, he decided on not using such opportunity. Not keeping up with the constant pressure of spamming, and floating big numbers wasn't the right choice.
I had a good time watching this game, the unexpected turn around in base trading and the big floats surely left the unforgettable impact on me. smile.gif Will give this a 5/10 for the entertainment value.

-Mp3.
This post has been edited by Mp3: Feb 18 2020, 03:21 AM
#9fastAiR  Feb 18 2020, 18:03 PM -
Replays: 94 Game:
Awards:
QUOTE(Mp3 @ Today, 03:14 AM)
cuteBUTmad (GLA) vs BLACKHOLE2 (Demo) on Alpine Assault.


A constant base trading and unpredictable attacks, have led this game to become an action packed 24 minute match.

cuteBUTmad IPB Image
Spoiler
  • Wise choice in garrisoning the bunker of his, with your worker, early on. What you could've done with him afterwards, is to construct and aggressive and sneaky tunnel he wouldn't had the counter for.
  • Good job on establishing the sneaky tunnel right in his base.
  • Never stop maintaining the aggression; At one point, you were floating 4-5k. Those amounts of cash, would be more than enough to acquire a second arms dealer for an army spam.

    Additionally, try to put both of your arm dealers in one place. That way, you're spending less time in scrolling across the map, trying to find the building you're building units from. It also helps in getting both your unit groups in one tunnel, then ordering multiple groups to go into multiple networks.
  • There wasn't a real need of going into building super weapons, in dealing with his base. A better option would be to place down 2-3 barracks, build 2-3 battle buses + buggies and you would gotten rid of the scorpion problem in an instant.


BLACKHOLE2 [img https://gamereplays.org/images/game/ZH/armies/demo.gif[/img]]
  • The boxing from your side wasn't in the best position, leaving behind a lot of open spaces. Those gaps between your tunnel and supply have allowed him to kill off your economy quite easily.

    Image to illustrate.
    IPB Image





  • If you could've payed an extra attention to the terrorist, you send on the left-hand side, it would've prevented his oil grab.
  • Good counter push from your side, destroying nearly all the army GLA had.
  • After getting the demolition upgrade, that allows all of your units to become a walking bombs, you could've sacrificed a few of your scorpion tanks by driving them directly into the quad army he send to counter push you.
  • When you see that your units become very low HP wise, always send them back to repair by going in & out of the tunnel. Otherwise, your throwing away your chance of winning the game, and giving the preventable XP points to your enemy.
  • Placing down an upfront tunnel near his base, would've saved you tons of time, going back n' forth to attack and re-group your forces.

In Conclusion; Major mistake from both sides, was being a bit sloppy in controlling and microing the units correctly. Had the strongest and most vetted up units survived, who knows how the game might have lasted. Demo had the ability of striking with the hordes of angry mobs and the demo bikes, he decided on not using such opportunity. Not keeping up with the constant pressure of spamming, and floating big numbers wasn't the right choice.
I had a good time watching this game, the unexpected turn around in base trading and the big floats surely left the unforgettable impact on me. smile.gif Will give this a 5/10 for the entertainment value.

-Mp3.

thanks for the review smile.gif such an old game, but I still remember it fondly and remind blackhole of it whenever I see him LOL. Losing with that map control ahaha

I did an appauling and lazy job of trying to clear those garrisons. I made the scud just to piss him off lol, not playing that bunker game all night
This post has been edited by JarmenElectra: Feb 18 2020, 18:08 PM
#10Serby  Feb 22 2020, 01:57 AM -
wow review bump
wubbed for bump
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