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CNC Zero Hour

[R] Awesome Comeback! GG!!!

[RANK] Coastal Conflict
[RANK] Coastal Conflict
#1`Azo  Nov 29 2019, 18:46 PM -
Replays: 9 Game:
Awards:
GLAV Vs NUKE
#2Leikeze  Dec 3 2019, 19:13 PM -
You went for a bit of an unusual supply placement on the left, seeing how it would become long distance mining after the close pile was gone away, but seeing how you went for the quick oil capture as an opening move, it could be neglected, as your build order and strategy was otherwise standard.

Seeing how Finesse went semis standard as well, two supplies, few tunnels, and a TT, you were in an alright position to take this game into the even-fight region. This is always the case when there are no aggressive tunnels early on against China.

Your rebel heading for the middle oil being denied the capture by his tunnel there was a minor hit to your would-be Eco boom, which could have been made up for by taking the bottom-left oil, however, that was stopped as well, causing your initial investment into the oil capture being a hit on your start.

Thankfully, you were very quick to get out another pair of Red Guard and send them on their way to make your investment worth while. At the same time he came in for his first attack, a tech with 4 RPGs from the top and a TT from the left. This attack of his seemed to come in unexpectedly, achieving a good hit, destroying your main-supply & barrack, along with 2 trucks and 2 BMs before he proceeded to waste one technical driving over your mines at the left supply and the other, along with all the RPGs to your BM & Gat, because he figured driving away to harass another time wasn't a good idea.

Again you were quick to get yourself stabilized, rebuilding your main supply and remembering your Red Guard that were on their way to the oils, successfully capturing the bottom one, then the artillery platform, then getting the middle oil, before setting your mind on the top one. All the while he was spamming useless Quads (which should never be spammed against Nuke), in order to mount a small offensive against your left-supply, when he should have been working on taking the oils (he decided to destroy the bottom one) and the other supplies on the map, as you were focusing on (albeit you didn't go so quickly for the other supplies).

You suffered some losses due to poor micro in defending your left-supply from his attack, but got it cleared up nonetheless, but then had to deal with his TT coming down from the top, which shot your poor damaged dragon tank, destroying it in 1 second, then went down to blow up your Propaganda Center, popping out the two terrorists to do it, then tried to drive away, but was too quick to detonate the terrorists, so he blew himself up. Which he shouldn't be too bothered about, considering he used the remaining terrorists to destroy a supply truck and BM.

Nearly a minute goes by without anything going on, during which time you got a eureka moment, saying to yourself, "Fool that I am for sitting in my defenseless base, for I've 'a building in my toolbar that's sure to block all the attacks on my base." - In short, you remembered bunkers. But, sadly enough, for you, not him, he decided to attack you just as your bunker at the left-supply was preparing to be filled. You quickly ran that dozer away and called upon the big Overlord to come on over to ward off the attack. For some reason not bringing over the other Overlord as it finished building, causing the first Overlord to be lost.

When it died, he came back with his army, seeing no reason to not push a bit. You had the other Overlord over at that time, but ran away with it; A good thing to remember when you've got Nuke Overlords, when the Scorpion rockets fire their rockets you can safely run them all over. Trust me, it works. He retreated anyway, seeing the Helix in preparation.

The next minute displays many things. Firstly, you finally too the top supply, just as he was getting a tunnel above it. Secondly, he went big-dummy-destroy-the-oil-mode (BDDTOM). And thirdly, you got that Helix in the groove for some fly-byes. It's just too bad the fly-byes were short lived, as you decided to fly next to a tunnel that was definitely loaded, losing the Helix in seconds, then the top supply and top oil, heck, even the supply in your own base was destroyed. He was coming at you from multiple sides.

Thankfully he attacked poorly, losing his whole army to your Overlords, and finally losing his TT that was headed to your base. For some reason you thought you were getting too much of an advantage, so you figured finishing your CC was too good a move, and cancelling it would increase the game length, so you went for it to rebuild your main-supply. Because of this you didn't have a mine-drop or bomber to stop his advancing Scorpions that came to your base. You had to come back and lose time destroying his weak attack.

Because of that lost time you couldn't drive all the way to his base to finish him off from having Kell, Buggies, and Buses. You did make a great investment into Helices (Helix plural), taking out his attacking force of Scorpions followed by eliminating his map control tunnels (what few he had).

He decided to come around hunting your Helices on the way to your base to try and end the game, but he didn't get away from the EMP that you sent out to stop him hard. Getting all but one Quad. After that, his position was really bad. And following his Palace being crushed, he knew what was going on.
#3`Azo  Dec 4 2019, 07:06 AM -
Replays: 9 Game:
Awards:
QUOTE(Leikeze @ Today, 00:13 AM)
You went for a bit of an unusual supply placement on the left, seeing how it would become long distance mining after the close pile was gone away, but seeing how you went for the quick oil capture as an opening move, it could be neglected, as your build order and strategy was otherwise standard.

Seeing how Finesse went semis standard as well, two supplies, few tunnels, and a TT, you were in an alright position to take this game into the even-fight region. This is always the case when there are no aggressive tunnels early on against China.

Your rebel heading for the middle oil being denied the capture by his tunnel there was a minor hit to your would-be Eco boom, which could have been made up for by taking the bottom-left oil, however, that was stopped as well, causing your initial investment into the oil capture being a hit on your start.

Thankfully, you were very quick to get out another pair of Red Guard and send them on their way to make your investment worth while. At the same time he came in for his first attack, a tech with 4 RPGs from the top and a TT from the left. This attack of his seemed to come in unexpectedly, achieving a good hit, destroying your main-supply & barrack, along with 2 trucks and 2 BMs before he proceeded to waste one technical driving over your mines at the left supply and the other, along with all the RPGs to your BM & Gat, because he figured driving away to harass another time wasn't a good idea.

Again you were quick to get yourself stabilized, rebuilding your main supply and remembering your Red Guard that were on their way to the oils, successfully capturing the bottom one, then the artillery platform, then getting the middle oil, before setting your mind on the top one. All the while he was spamming useless Quads (which should never be spammed against Nuke), in order to mount a small offensive against your left-supply, when he should have been working on taking the oils (he decided to destroy the bottom one) and the other supplies on the map, as you were focusing on (albeit you didn't go so quickly for the other supplies).

You suffered some losses due to poor micro in defending your left-supply from his attack, but got it cleared up nonetheless, but then had to deal with his TT coming down from the top, which shot your poor damaged dragon tank, destroying it in 1 second, then went down to blow up your Propaganda Center, popping out the two terrorists to do it, then tried to drive away, but was too quick to detonate the terrorists, so he blew himself up. Which he shouldn't be too bothered about, considering he used the remaining terrorists to destroy a supply truck and BM.

Nearly a minute goes by without anything going on, during which time you got a eureka moment, saying to yourself, "Fool that I am for sitting in my defenseless base, for I've 'a building in my toolbar that's sure to block all the attacks on my base." - In short, you remembered bunkers. But, sadly enough, for you, not him, he decided to attack you just as your bunker at the left-supply was preparing to be filled. You quickly ran that dozer away and called upon the big Overlord to come on over to ward off the attack. For some reason not bringing over the other Overlord as it finished building, causing the first Overlord to be lost.

When it died, he came back with his army, seeing no reason to not push a bit. You had the other Overlord over at that time, but ran away with it; A good thing to remember when you've got Nuke Overlords, when the Scorpion rockets fire their rockets you can safely run them all over. Trust me, it works. He retreated anyway, seeing the Helix in preparation.

The next minute displays many things. Firstly, you finally too the top supply, just as he was getting a tunnel above it. Secondly, he went big-dummy-destroy-the-oil-mode (BDDTOM). And thirdly, you got that Helix in the groove for some fly-byes. It's just too bad the fly-byes were short lived, as you decided to fly next to a tunnel that was definitely loaded, losing the Helix in seconds, then the top supply and top oil, heck, even the supply in your own base was destroyed. He was coming at you from multiple sides.

Thankfully he attacked poorly, losing his whole army to your Overlords, and finally losing his TT that was headed to your base. For some reason you thought you were getting too much of an advantage, so you figured finishing your CC was too good a move, and cancelling it would increase the game length, so you went for it to rebuild your main-supply. Because of this you didn't have a mine-drop or bomber to stop his advancing Scorpions that came to your base. You had to come back and lose time destroying his weak attack.

Because of that lost time you couldn't drive all the way to his base to finish him off from having Kell, Buggies, and Buses. You did make a great investment into Helices (Helix plural), taking out his attacking force of Scorpions followed by eliminating his map control tunnels (what few he had).

He decided to come around hunting your Helices on the way to your base to try and end the game, but he didn't get away from the EMP that you sent out to stop him hard. Getting all but one Quad. After that, his position was really bad. And following his Palace being crushed, he knew what was going on.




Thanks!!! Appreciate you taking the time for the review, this could be some zh movie scenario 😊 yeah, once RaGe wrote there of some replay, that helix is always good investment, so im hold it on my mind, GOAT RaGe.
#4Leikeze  Dec 4 2019, 13:55 PM -
Awards:
QUOTE(Azo @ Today, 02:06 AM)




Thanks!!! Appreciate you taking the time for the review, this could be some zh movie scenario 😊 yeah, once RaGe wrote there of some replay, that helix is always good investment, so im hold it on my mind, GOAT RaGe.

Yeah man, Helix is the true super-unit for China. A flying Overlord (literally what it's supposed to be) that can unleash massive destructive power on it's targets.

Rage was the true GOAT of ZH.

I'll get to your other replays when I can.
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