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CNC Zero Hour

[R] 3v1

#1WwW.GooGle.Com`  Jul 23 2017, 21:58 PM -
Awards:
Not the best game but was actual 3v1 biggrin.gif
#2Leikeze  Jul 29 2017, 12:56 PM -
schwanzhans69(SW) & -Don't`Worry(Laser) & |IFEmCpridE(Stealth) vs mightymix(Inf) &
Nightingale(Stealth) & steffleur(Air)


This is indeed a 3 vs 1 on Defcon 6, in which one player wins against the odds, employing massive amounts of macro and micro to outplay his opponents, which were a team of players who obviously weren't communicating well.

Comments on Team 1
  • schwanzhans69: Too much sitting back; Go right on into your opponents bases with Humvees at the start, since two of them were down(and you knew that), then just wreak havoc on their supplies and whatever else you can hit, then keep on bringing them in to do more damage, as your allies will follow right on with you. Losing expensive Auroras isn't good; In your case, I'd have gone for a lot of Particle Cannons early on and just enough Auroras to defend myself and my allies with.
  • -Don't`Worry: Nice rush with your MD's, even though your opponent wasn't up to par. You need to spam Laser Turrets between your buildings and have Hellfire droves on your Humvees earlier on, then just ram into his base somewhere weak, because you need to get his production down and keep him from attacking you for a while, so your team can build up. Quit@20:16
  • |IFEmCpridE: It's called the middle man, and you need to Tunnel it before your opponent does, otherwise it will be a big thorn in your side. If there is nothing in your Palace there is no sense in having it at your entrance to defend with it. post-13661-1143531603.gif You never really did much of anything for the team. post-13661-1143531603.gif
  • Overall: Not nearly enough teamwork to win.

Comments on Team 2
  • mightymix: You don't need an early Radar on your CC, nor do you need your CC as Inf in the early game, so sell it right after your Dozer is finished building. MiG's without Black Napalm DO NOT[b] counter Humvees. [b]Quit@5:36
  • Nightingale: Very nice defensive play at the start, along with taking the middle for yourself. Stealth+Inf+Power = Very good mixture.
  • steffleur: Sell your CC after your Dozer is finished building, then prepare for a heavy rush since you are AFG on the side against USA; This can be achieved easily using two Barracks and getting a few Rangers mixed with a lot of MD's, which can later be used to drop the opposing USA's base, and destroying his Chinooks, or base with ease, so long as you have the micro and macro skills necessary to succeed. Quit@6:08
  • Overall: 3 vs 1, and well played.

I will give this replay a 5/10 for my entertainment.
#3WwW.GooGle.Com`  Jul 31 2017, 13:50 PM -
Awards:
<3
#4He1SenBerG  Aug 9 2017, 07:53 AM -
Replays: 46 Game:
Awards:
Amazing play and amazing anthrax bomb at 18:30 ;p
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