Explore GameReplays...

CNC Zero Hour

[R] Wow!

#1UNr34L  May 3 2008, 19:31 PM -
Replays: 40 Game:
Awards:
One of the funiest 2vs2's i have participated in...Me and dean had a bad start but we managed to stay in game...WP all.

[attachmentid=375534]

~~~Reviewed by PoInT_zErO~~~


Inf and Tox (team 3) vs. USAv Demo (team 4)

Overall

This was a very well played game by both teams, imo.

Infantry (team 3)

You went 1 rax, 1 AF, and did bunkerlix. I thought this was good, but why did you not pick up the TH’s? You let the hummer run over all the TH’s, and microed that quite horribly. Later on, you unfortunately lost your bunkerlix quite fast, and it was basically worthless. After your AF was destroyed by a TT, you made a WF, and began making ALO. You microed them quite well, however, nothing that can’t be improved. The use of your General points were placed quite well, but next time your teammates units are close to the intended target area where your bomb has been placed, place a beacon. I’m sure UNr34l was pretty pissed at you biggrin.gif Later on, I think it would have been nice if you would have gotten a Black Lotus. There was really no defenses that would have held her off (other then a JK, but she detects stealth, so not a big prob).

Tips For Improvement:
1. Micro could use some improvement.
2. Place beacons where you place you general points.
3. Get Black Lotus. She would have been made useful.
4. A bunker would have been nice near the bridge would have proved it’s usefulness.

Players Rating: 6/10 Good player, and made some very good choices (BN inferno's was very nice), but also some mistakes.
Toxin (team 3)

You boxed in your supplies, and tunneled your teammates unsafe supplies, and later on his main base. You teched up quite quickly, and I liked that. Once you got buggies you microed them quite well, but there is still room for improvement. I think you could have used a few more BM’s before you got a Scudstorm. Once you took the opponents supplies, and tunneled your supply stash, I think it would have been nice to see some more tunnels going up, so maintain the attacks on USA.

Tips For Improvement:
1. Micro needs some improvement.
2. Make more tunnels to maintain aggressiveness

Players Rating: 8/10 You were very good, with some mistakes.

Team Rating: 7/10 Good teamwork by both players. Well done.

USAv

You went 1 WF, and 1 Barracks, and tech up quite fast (which was very nice, imo). You were a little slow to get Search and Destroy after your strat center was finished building. It would have helped out at the time you were attacking Infantry’s AF/supplies. Your micro was fairly decent, but you still could use some practice evacuating your units when your hummer is at low health. You were floating a lot toward the mid-game. You spent most of the cash on the SW, but another couple of pads wouldn’t have hurt. Also, you should have made much more hummers. You had around 7k, and could have used some more hummers (you had 2-3 at the time). Once you WF was destroyed, why did it take you so long to rebuild it??? It was about 2 minutes after it was destroyed until you rebuilt it. You certainly had the cash to do so.

Tips For Improvement:
1. Need more micro. ESP when it comes to evacuating your MD’s inside.
2. Don’t float with so much cash. Spend it on more hummers, or pads.
3. Be quicker to react, for instance, when you WF was destroyed, it took you forever to rebuild it.
4. Once your Strat Center is finished get Search and Destoy.

Players Rating: 6.5/10 a good player, but made a few micro mistakes.

Demo

You boxed in your supplies, and tried to get an aggressive start by making two tunnels near Infantry’s base. However, you were horribly set back due to Toxin’s TT to your primary supplies, and harassment of your secondary supps. Also, both TT were basically worthless, due to migs and mines, setting you in the game even farther. Why did you put you’re BM so close to the frontline? It could have been killed very easily (which it did later on). After you got back on your feet, you proved yourself by making some VERY nice plays. A few demo traps wouldn’t have hurt near your supplies, since he was constantly attacking you there.

Tips For Improvement:
1. Don’t put your BM’s so close to the frontline. Sooner or later it will be destroyed.
2. Some demo traps near your secondary supplies would have proved nicely.
3. Micro your units better.

Players Rating: 7/10 You proved yourself with some very nice plays, and good use of Jarmen.


Team Rating: 7/10 Good teamwork by both players. Well played guys.

Game Rating: 8/10 A very entertaining game, with some good action by both teams. Good job guys tongue.gif
This post has been edited by PoInT_zErO: May 4 2008, 01:05 AM
#2PoInT_zErO  May 3 2008, 19:40 PM -
I'll review.
#3PoInT_zErO  May 4 2008, 00:08 AM -
reviewed.
#4UNr34L  May 4 2008, 00:27 AM -
Replays: 40 Game:
Awards:
8/10 wub.gif .Really enjoyed this game from the begining till the end.That jarmen was so anoying laugh.gif .
Thx for the review BTW smile.gif .
#5_Dean_  May 4 2008, 00:28 AM -
Replays: 2 Game:
Awards:
QUOTE(PoInT_zErO @ May 4 2008, 01:08 AM) *

reviewed.



ty nice review no lotus cos S&D + there wer some tunnels through the base ass u could c so imo pretty usless + i evacuated my intenet centre accidentally when he used sw >_< that fked me had not elot money then.
#6PoInT_zErO  May 4 2008, 00:29 AM -
Yeh, -|MM|-SanJuuSan used his Jarmen very VERY well...

QUOTE
i evacuated my intenet centre accidentally when he used sw >_< that fked me had not elot money then.


I totally saw that. That was so funny, tbh tongue.gif

QUOTE
no lotus cos S&D + there wer some tunnels through the base ass u could c so imo pretty usless


You could have sneaked her in while UNr34l was attacking, but yeh, not a big deal.

QUOTE
Thx for the review BTW


np, that what I'm here for...
This post has been edited by PoInT_zErO: May 4 2008, 00:31 AM
#7_Dean_  May 4 2008, 01:02 AM -
Replays: 2 Game:
Awards:

I totally saw that. That was so funny, tbh tongue.gif


not for me >_<
#8PoInT_zErO  May 4 2008, 01:06 AM -
BTW, I gave you credit for getting BN inferno's. That right there turned the tide of the game, ESP when he had like 3-4 avengers biggrin.gif well played mate...
#9HotasChilli  May 4 2008, 01:19 AM -
Replays: 14 Game:
Omg very nice game well played all thum.gif . This jarmen was so sick smilie_naughty.gif . maybe i would choose more rebels as genpoint as demo. I also missed busses sad.gif . Nvm great entertaining game
#10Slayd_CraVen  May 4 2008, 04:55 AM -
Replays: 16 Game:
Awards:
Gg Wp o-o

It was entertaining, but it seemed really one sided for 50% of the game.
I wanted that jarmen to pwn a lot more things >;(
Reply to Comment