-]BoYcaH^ (Inf) vs Fargoo (USA) on Cold Territory ZH v2 The game kicks off like you average everyday USA vs Inf. A few TH to take garrison in the middle, the possible second supply, and a MG up the side to harass the supply, bunkers back home, while there's a Humvee driving down the left-side to harass, and another one on its way down the middle. A few units are traded early on, and there are a few situations that look dire as it progresses into the mid-game. Boycah invests heavily in a bunker-lix army, which is lost fairly quickly, having dealt minimal damage. Fargo puts a beacon below where Boycah dropped some mines, but made up for it with an unusually successful A-10 strike, destroying Boycah's entire, irreplaceable, army, followed by Boycah's bomber destroying his S&D, a mere slap on the wrist in response to a uppercut. There's a pleasant twist toward the end that makes you wonder, for about a minute.
Comments on -]BoYcaH^:
- Using guard mode on your MG on the hill behind his right-supply would have saved you the embarrassment of seeing him stand there doing nothing. It could have changed the game to have him move his Chinooks away for a while.
- You may have been able to win this with your first attack in his base had you gone for MiGs ASAP.
- If you stood a Mini Gunner on the cliff side by the left-oil, he wouldn't have been able to collect all those middle supplies for so long.
Comments on Fargoo:
- Were you watching your first Humvees? It isn't good to lose, or have to make no use out of your first few, slows the game down for you and for me.
- That A-10 was perfect, makes up for all the times you've wasted this month.
- I hope you didn't let him take your WF on purpose to give him a chance once you realized you can't lose with Pathfinders.
6/10
This post has been edited by Leikeze: Aug 11 2018, 00:23 AM