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Command and Conquer 3

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Command & Conquer 3: The Global Defense Initiative

Support powers


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GDI Airborne
Cost: 1500
Recharge time: 120s
Prerequisites: Armory

Deploys several Veteran Rifleman and Missile Squads to the battlefield.

Note: Airlifts two veteran Rifleman Squads and two veteran Missile Squads to the battlefield via V35 Ox transports.


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Radar Scan
Cost: 300
Recharge time: 120s
Prerequisites: Command Post

Removes the shroud and reveals stealthed units for a short period of time.


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Bloodhounds
Cost: 3000
Recharge time: 180s
Prerequisites: Airfield

Deploys several Veteran Pitbulls and Veteran APCs to the battlefield.

Note: Airlifts two veteran Pitbulls and two veteran APCs to the battlefield via V35 Ox transports.


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Orca Strike
Cost: 500
Recharge time: 300s
Prerequisites: Airfield

Orders several Orca Attack Aircraft to bombard a location on the battlefield.


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Sharpshooter Team
Cost: 3500
Recharge time: 240s
Prerequisites: Tech Center

Deploys several Veteran Sniper Teams to the battlefield.

Note: Airlifts three veteran Sniper Teams to the battlefield via V35 Ox transports.


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Zone Trooper Drops
Cost: 4500
Recharge time: 120s
Prerequisites: Space Command Uplink

Deploys several squads of Zone Troopers to the battlefield.

Note: Drops three veteran Zone Trooper squads to the battlefield in an orbital drop pod. The drop pod is vulnerable for a short time (3400 hitpoints, no armor).


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Shockwave Artillery
Cost: 2000
Recharge time: 180s
Prerequisites: Space Command Uplink

Sonic Artillery shells bombard an area for Blast and EMP damage.


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Ion Cannon
Cost: 0
Recharge time: 420s
Prerequisites: Ion Cannon Control Center

Fire the devastating Ion Cannon at any location on the battlefield.

Upgrades


At the Armory

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Composite Armor
Cost: 2000
Development time: 20s

Upgrades all Riflemen, Missile Soldiers, and Grenadiers with Composite Armor. Increases armor and hit points.

Note: Does not actually increase hit points. For armor bonus details, see the Infantry section.


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Scanner Packs
Cost: 1000
Development time: 30s

Upgrades the Zone Troopers with Scanner Packs. Increase sight range. Detects stealth in a small radius.


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Power Packs
Cost: 2000
Development time: 60s

Upgrades the Zone Troopers with Power Packs. Increases hit points.

At the Tech Center

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Mortars
Cost: 2000
Development time: 30s

Upgrades all Pitbulls with long range Mortars.


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Railguns
Cost: 5000
Development time: 90s

Upgrades all Predator and Mammoth Tanks with Railguns. Increases attack damage.


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Stratofighter Boosters
Cost: 2000
Development time: 60s

Allows Firehawks to use the Stratofighter upgrade to quickly move around the battlefield.


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Sensor Pods
Cost: 500
Development time: 15s

Allows Orcas to launch a Sensor Pod revealing the nearby shroud and stealth.

Power Plant upgrade, requires Tech Center

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Advanced Turbines
Cost: 300
Development time: 5s

Increases the power output of a Power Plant. Has to be purchased separately at each Power Plant.