Shadow Strike TeamCost: 1600
Recharge time: 180s
Prerequisites:
Secret ShrineDeploys several squads of Veteran Shadows to the battlefield.
Note: Provides two veteran
Shadow Teams.
Decoy ArmyCost: 500
Recharge time: 60s
Prerequisites:
Operations CenterCreates a purely visual cloned army of units. Can only be used on ground units.
Radar Jamming MissileCost: 750
Recharge time: 60s
Prerequisites:
Operations CenterTemporarily shuts down all enemy radars.
Cloaking FieldCost: 3000
Recharge time: 120s
Prerequisites:
Operations CenterStealths allied vehicles in the target area. Causes devastating damage to allied and enemy infantry.
Mine DropCost: 1500
Recharge time: 180s
Prerequisites:
Air TowerPlaces a stealthed minefield on the battlefield.
Catalyst MissileCost: 2000
Recharge time: 300s
Prerequisites:
Tiberium Chemical PlantLaunches a Catalyst Missile that causes a destructive chain reaction when contacting Tiberium.
Seed TiberiumCost: 500
Recharge time: 240s
Prerequisites:
Tiberium Chemical PlantSprays an area with Liquid Tiberium, accelerating the rate of Tiberium growth.
Tiberium Vapor BombCost: 3500
Recharge time: 300s
Prerequisites:
Tiberium Chemical PlantAn aircraft drops a vapor bomb on the battlefield.
Nuclear MissileCost: 0
Recharge time: 420s
Prerequisites:
Temple of NodLaunches a Nuclear Missile from the Temple of Nod.
Computer CountermeasuresCost: 0
Recharge time: 30s
Prerequisites:
Temple of NodThe radar and all EMP affected buildings are returned to normal status.
ConfessorCost: 1000
Development time: 30s
Upgrades all Militants with a Confessor Leader. Increases the squad's combat effectiveness. Throws Hallucinogenic Grenades.
Tiberium InfusionCost: 2000
Development time: 20s
Upgrades all Militants and Fanatics with a Tiberium Infusion. Increases movement speed and hit points. Provides invulnerability to Tiberium radiation.
Note: Boosts speed by 125% and hitpoints by 110%.
EMP CoilsCost: 1000
Development time: 30s
Upgrades all Raider Buggies with EMP Coils. Allows Buggies to fire a disabling EMP Burst area effect.
Laser CapacitorsCost: 3000
Development time: 60s
Upgrades all Raider Buggies, Scorpion Tanks, and Venoms with Spitfire Lasers. Increases attack damage.
Dozer BladesCost: 1000
Development time: 30s
Upgrades all Scorpion Tanks with Dozer Blades. Allows Scorpions to clear mines and crush heavy infantry.
Note: Dozer Blades also cause a global 75% armor bonus and increase the crush level by one.
Signature GeneratorsCost: 100
Development time: 10s
Enables Signature Generator on all Venoms. Causes the Venom to appear as a large force on the enemy radar.
Power Plant upgrade, requires Tech Lab
Liquid Tiberium CoreCost: 500
Development time: 5s
Increases the power output of a Power Plant. Has to be purchased separately at each Power Plant.