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Command and Conquer 3

1.04 [OoE]DackeI (GDI) vs [Hi]Insomniac (Scrin)

#1MEXICANBROTHER  Apr 30 2007, 03:52 AM -
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Review by MEXICANBROTHER
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Match Overview
Scrin goes for an aggressive stormrider rush where the lightning spike is to slow down the economy of the GDI player. GDI reacts building mass AA units and then when teched gets a drop of ZTs in Skynny's base. Both players struggle back and forth with GDI using FHs and mammoths to take down storm columns and shock troopers. Way too much floating due to the nature of the build order on Scrin's part, but great play and minimal micro mistakes by both players.

[Hi]Insomniac IPB Image
The most interesting BO I've seen invented yet with a quick tech to stormriders and good harassment on the supplies with that lightning spike. You spidered all the way out to his base to get those ever important storm columns out near where the battle was taking place and then sold all your Gravs for those shocks.
    Tips for Improvement
  • Don't blink your shocks right into railguns. It was probably a "shoot, shouldn't have done that moment" but with like 1 railgun blast, they were all dead. You did use it beneficially later on to get away from his snipers though.
  • Don't float so much money. You weren't really having a problem with any anti-infantry he had, but if he had built some anti infantry, you would've been forced to get up a WS or 2 and start pumping out devourers and tripods. Even seeker spam would've helped you stop floating and deal with his air units and mammoths when massed.
  • Retreat your PACs when there's 2 AA batteries next to them. The least you could do is try to save them because they're obviously one of the most influential units in the game.
  • Make more foundries if you're floating or instead of selling a Grav, start to build more stormriders from it.
[OoE]DackeI IPB Image
Really nice counter up to his air spam strat and then a quick turn around to take it right back to his base. You turned the game so quickly around with your good use of the pitbulls and ZTs. Good job keeping up a constant stream of watchtower defenses for whenever his shocks would come around.
    Tips for Improvement
  • Keep better watch over your ZTs. You lost that first whole drop because a swarm was near you and you didn't target them, but kept on firing.
  • You needed to get snipers so bad it was painful to watch. And also, don't drop them right in front of mass AA. The snipers come in air carriers that have weak armor so if they are shot at, they will most likely die.
  • Try to repair your mammoths whenever possible. You had a lot of trouble with those shocks and if you had been using snipers, you would've had more cover to retreat under.
  • Use APCs and even make riflemen squads against all those shocks since they were your main problem.
Reviewer's Rating: 8
This post has been edited by MEXICANBROTHER: Apr 30 2007, 03:54 AM
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