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Command and Conquer 3

MrYuri vs ReLaTiViT 2 *Ladder Season 1 Final*

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#1vehman  Mar 4 2008, 07:45 AM -
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ph34r.gif
#2ShadowTerran_II  Mar 4 2008, 09:17 AM -
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u cant win from RelaTiViT's rockets with "Mammoth" even with railgun tongue.gif
#3Crunk 8D  Mar 4 2008, 09:18 AM -
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lol yeah no idea what he was thinking w/ mamoths
#4Hitman85  Mar 4 2008, 13:34 PM -
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not much taktik in this 2 games. to much menspam not really exciting
#5FUzziBabes  Mar 4 2008, 15:01 PM -
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*TAGGED FOR SHOUTCAST*

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#6rick007  Mar 4 2008, 16:29 PM -
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QUOTE
not much taktik in this 2 games. to much menspam not really exciting


I'd have to disagree. There is still a lot of stuff going on that you may not have noticed. I'll post my review within a few hours.

Quite surprised Yuri didn't do more to counter rocket squads. He has to learn to "play the player"... as it was obvious what sort of units would be coming his way.
#7rick007  Mar 4 2008, 16:31 PM -
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lol yeah no idea what he was thinking w/ mamoths


It seemed liks his cookie-cutter build order for that map... not taking Relativit's style into consideration at all. You'd think snipers+dig-in bunkers or at least some other anti-rocket strat would have been priority #1.
#8avilo  Mar 4 2008, 17:46 PM -
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lol who knew mammoths didn't counter 3013192302131 rockets sleep.gif
#9rick007  Mar 4 2008, 17:56 PM -
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I'm curious as to what others think are the best counters to mass rockets. I would probably go with infantry + dug-in-snipers. The commando would be good, aside from the fact that Relativit had snipers that could take him out.

How would you go about dealing with this Rocket spam? Aside from the obvious Mammoth Tank option, aha 0wn3d.gif.
#10Omega-1 MR  Mar 4 2008, 18:07 PM -
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Ion Cannon, no question.

If that's no option (laugh.gif) then I'd go for Sniper-APCs, trying to keep them out of range. The only problem is that then your opponent can keep winning ground if you don't fight him toe-to-toe...
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