in a perfect 1v1 the final score would be 0-0 ending with a timeout
Kinda needless comment, better say something about the game. I said it was close to not it IS.
Small Edit for you You know it cannot happen. GDI and NOD are no mirrors of each other, and that is what makes it impossible for humen to reach this result. Maybe 2 gens after playing the same map 1'000'000 times practicing it for years. But then it's no real 1v1. Another point you forget: If we talk in theory, let's take map Blood and Sand. In a PERFECT 1v1 you have to collect tiberium because in a perfect game you take every advantage you can get. It is IMPOSSIBLE for your opponent to reach your green tiberium for a certain period of time. So, the game will atleast end 10:10. ISO is the same. You will get green.
This post has been edited by Kurwa..: Aug 19 2012, 07:15 AM
I liked that for once someone actually microed the GDI units, by using Sprint and Jump-jets etc usually they just let them die.
One thing I found a bit odd was to go Defense versus Leviathan spam, then building Skystrike Artillery and Zone Captains... maybe the idea was to Hold the Ground and not actually killing the Support Player, well that tactic worked fine.