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Command and Conquer 4

Me a ""reck engi noob"" BS pain. The proof is here

#31LuckyCat  Dec 3 2012, 21:07 PM -
Replays: 150 Game:
QUOTE
Broken or not, if you let HEROIC Recks come into play then you deserve the punishment it'll bring...

http://www.ea.com/1/service-updates


+1

*Also its amazing how you find these information Stormgear. ^^ you are awesome!
#32C30-HellFire  Dec 6 2012, 20:27 PM -
Replays: 33
Although recks seem over powered, there are a few good things about heroic recks for GDI :

- Any good reck player has always ALL his units on one place of the map ...
- When the reckoners are out of the repair zone, the defense crawler has no repair units near it ...
- Within the repair zone or deployed closely they are almost unbreakable on your own ...
- They are most vulnerable, when not deployed and not moving ...
- It takes some time to build 3 stuffed heroic recks and during this time the defense player will not have much units on the map ...
- Support powers and spanners can reduce the strength of recks significantly ...

Exploit these to the max and u will start to love reckoner players.

BTW. These points do not work if LuckyCat has four heroic recks, in this case just run wink.gif
This post has been edited by C30-HellFire: Dec 6 2012, 21:41 PM
#33A-train250  Dec 6 2012, 20:40 PM -
Replays: 68 Game:
QUOTE
- They are most vulnerable, when not moving ....

i dont agree here, they are vurneable when moving becuase they are more easily seperated from eachother (i.e. getting caught on another unit or obstacle)and that could spell the end of the time consuming recks.
#34C30-HellFire  Dec 6 2012, 20:53 PM -
Replays: 33
QUOTE
QUOTE
- They are most vulnerable, when not moving ....

i dont agree here, they are vurneable when moving becuase they are more easily seperated from eachother (i.e. getting caught on another unit or obstacle)and that could spell the end of the time consuming recks.


If they get seperated from each other, it is probably because one of them was "not deployed and not moving". As bonus for achieving this commander, the not-moving recks will loose their dodge bonus smile.gif

Well done GDI you have exploited this point wink.gif
This post has been edited by C30-HellFire: Dec 6 2012, 21:03 PM
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