highlight: Turtling strategy forces the opponent to attack while the map is mined out .More mobilized defensive structures to solve out range problems without choke points .Artillery used to take control of the rest of the map.
seriously now 12, you were a shining beacon of nod resistance
i bet the money was good so i understand it but.... YOU SOLD YOURSELF TO THE MAN lol
playin GDI with FOS i mean it doesnt get any more corporate than that
KANE WANTS U BACK
he will be convinced when you blow a blue on besson ahahahha
I was playing on GDI because the light was working at that time ,you were crashed to see me out of the dark side . Why blowing blue,it is for romance and green for the drama .
seriously now 12, you were a shining beacon of nod resistance
i bet the money was good so i understand it but.... YOU SOLD YOURSELF TO THE MAN lol
playin GDI with FOS i mean it doesnt get any more corporate than that
KANE WANTS U BACK
he will be convinced when you blow a blue on besson ahahahha
I was playing on GDI because the light was working at that time ,you were crashed to see me out of the dark side . Why blowing blue,it is for romance and green for the drama .
didnt like the first game. they refused to play nod (for a good reason). i like the other game more. too many wrong unit choices in that game.
Turtling strategy forces the opponent to attack while the map is mined out .More mobilized defensive structures to solve out range problems without choke points .Artillery used to take control of the rest of the map.