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Command and Conquer 4

GG Kir isnt it?

#1maximuskz  Nov 21 2016, 19:36 PM -
Replays: 1
Recks forewer!!!
#2KiR2RuN4FuN  Nov 22 2016, 18:37 PM -
Replays: 42 Game:
Ruined GG, indeed. You, newbs, were absolutely desperate, after loosing two times in a row. Can't blame you, lol.
Also, that was a bad game, 'cus I got LIGHT GREEN in a colored game. That really sucks balls...
#3(e)1337(e)-Pain  Nov 22 2016, 19:38 PM -
Replays: 23 Game:
The Reckoner is one of maybe three things in the whole Nod arsenal that is significantly better than its GDI counterpart. Not sure why anyone would blame the enemies' Recks (which are simply the best choice to counter Paladins, Kodiaks and Spanners) and not players like ramirez for losing.
#4Re_Zulu  Nov 22 2016, 22:56 PM -
Replays: 7 Game:

Excusatio non petita, accusatio manifesta
#5KiR2RuN4FuN  Nov 23 2016, 21:04 PM -
Replays: 42 Game:
QUOTE
The Reckoner is one of maybe three things in the whole Nod arsenal that is significantly better than its GDI counterpart. Not sure why anyone would blame the enemies' Recks (which are simply the best choice to counter Paladins, Kodiaks and Spanners) and not players like ramirez for losing.

I know. Remember, I was a reck-noob for a long time myself. Now I try to not use them at all in MP games. I share the opinion of them ruining games atm. Better use shields and confessors and die like a man. Imo.
Also, going out from the city for a Thursday-Sunday period. Won't be on full weekend.
#6Re_Zulu  Nov 23 2016, 22:16 PM -
Replays: 7 Game:
QUOTE
QUOTE
The Reckoner is one of maybe three things in the whole Nod arsenal that is significantly better than its GDI counterpart. Not sure why anyone would blame the enemies' Recks (which are simply the best choice to counter Paladins, Kodiaks and Spanners) and not players like ramirez for losing.

I know. Remember, I was a reck-noob for a long time myself. Now I try to not use them at all in MP games. I share the opinion of them ruining games atm. Better use shields and confessors and die like a man. Imo.
Also, going out from the city for a Thursday-Sunday period. Won't be on full weekend.


This seems a more reasonable answer. It reflects your personal opinion on the use of recks, and as such goes respected. I do not have the necessary experience to comment technically the mistakes made in the game; (from both sides, and/or by certain players) apart from the one previously reported by (e)1337(e)-Pain. Therefore let's enjoy this game that definitely raise different opinions.
Have a nice weekend, we wait for you on the next games.
This post has been edited by Re_Zulu: Nov 23 2016, 22:29 PM
#7(e)1337(e)-Pain  Nov 23 2016, 23:29 PM -
Replays: 23 Game:
It's just double standards. Here on gamereplays KiR is using the word "reck-noob" for good Nod defense players, while in game he asks to kick the epic noobs from his team and always wants the good players on his side. It's always the same with Conquest, BladeKilla, Zephyre, and now also KiR: Still not understanding the counter system after years, saying that Reckoners were a cheat or "exploit" and at the same time quitting as Nod five minutes into a game due to "unbalance", "GDI stacking", "smurfs" and whatnot.

I've played for years and had so many games after which the players swapped sides, and GDI defeated Nod in both games even though Nod reached tier 3 quite some time before GDI did. Everyone please take a look at the older C&C games, everything that counts as exceptionally good or even overpowered is in the GDI arsenal of C&C4. Even so, people still stick with the "Nod tier 3 beats GDI tier 3" myth.
Recks are good and fair but easy to crack with combined GDI powers.
#8SpAcE  Nov 25 2016, 19:43 PM -
Replays: 15 Game:
Awards:
nice map
#9SpAcE  Nov 25 2016, 19:43 PM -
Replays: 15 Game:
Awards:
nice map
#10SpAcE  Nov 25 2016, 19:43 PM -
Replays: 15 Game:
Awards:
nice map
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