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Kanes Wrath

Gunwalker bug?

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# 1zTipzee Oct 16 2017, 03:02 AM
Does anyone know the bug where your gunwalker tries to shoot disintigrators, and for some reason they just stop shooting and stay idle while the disins shoot them, happens when you disin rush, been called a hacker because of it, just wondering if anyone else experienced the same? i have and it is annoying.

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Game: Kanes Wrath


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# 2Thanatos Oct 16 2017, 03:25 AM
Yes, I experience a similar bug almost every game as scrin, where my gunwalker/shardwalker will kill one of the infantry units in a squad and then stop shooting and sit idle... it will kill one soldier out of the 6 in a rifle squad then sit... very annoying vs disints mad.gif

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Game: Kanes Wrath


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# 3DuneTiger Oct 16 2017, 03:26 AM
Happens all the time lol

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Game: Kanes Wrath


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# 4Phoenix` Oct 16 2017, 03:37 AM
yep ive noticed that too, seems to only happen when they dissints get close range.

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Game: Overwatch


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# 5zTipzee Oct 16 2017, 03:51 AM
Any chance of this ever getting fixed? Really annoying to be disin rushed, build 2 gunwalkers to counter and they just idle and dont even shoot.

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Game: Kanes Wrath


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# 6phantom9399 Oct 16 2017, 03:51 AM
It might have a "minimum range" like the juggernaut that we don't know about.

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Game: Kanes Wrath


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# 7Technique Oct 16 2017, 09:02 AM
When gunwalker faces the target it can shoot and run at the same time as well - don't think that it's supposed to do that either.



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Game: Kanes Wrath


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# 8inselaffe Oct 16 2017, 12:37 PM
QUOTE(Technique @ Oct 16 2017, 10:02 AM) *

When gunwalker faces the target it can shoot and run at the same time as well - don't think that it's supposed to do that either.


Just like your hexapod answer what proof do you have?

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Game: Kanes Wrath


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# 9Technique Oct 16 2017, 13:15 PM
QUOTE(inselaffe @ Oct 16 2017, 14:37 PM) *

Just like your hexapod answer what proof do you have?

This is just a random thought, saying how gunwalker behaves weird at times.

As for hexapod teleport stasis that's not a bug and I said it's not a bug, so putting forward ''proof'' was not on me. (though I did)
And CGF pretty much shut down that discussion with some facts myself and others somehow forgot about showing clearly that the only bug relating to teleport hexapod is the ability to bypass the patched in red cursor from EA when it comes to emped units.



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Game: Kanes Wrath


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# 10inselaffe Oct 16 2017, 15:06 PM
Gunwalkers look to the sky then the shoot air units, one could argue thats why they cant walk and shot as they couldn't know where they are going.

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Game: Kanes Wrath


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# 11Whitey Oct 16 2017, 15:08 PM
Suck my toe and call me Jason Bourne

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Game: Kanes Wrath


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# 12Technique Oct 16 2017, 15:49 PM
QUOTE(inselaffe @ Oct 16 2017, 17:06 PM) *

Gunwalkers look to the sky then the shoot air units, one could argue thats why they cant walk and shot as they couldn't know where they are going.

lol

And then when desints are shooting at their feet they're freaking out cause they can't see what's hurting them biggrin.gif



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Game: Kanes Wrath


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# 13The Looinrims Oct 16 2017, 16:42 PM
I noticed this bug as well, along with a bug where if you queue attack orders against infantry targets, sometimes your unit will kill a few members and proceed to fuck off to the next target, not sure if either are related

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Game: Kanes Wrath


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# 14nextonline Oct 16 2017, 17:32 PM
QUOTE(The Looinrims @ Oct 16 2017, 12:42 PM) *

I noticed this bug as well, along with a bug where if you queue attack orders against infantry targets, sometimes your unit will kill a few members and proceed to fuck off to the next target, not sure if either are related

This one is so frustrating.

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Game: Kanes Wrath


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# 15The Looinrims Oct 18 2017, 20:14 PM
QUOTE(nextonline @ Oct 16 2017, 12:32 PM) *

This one is so frustrating.

yeah, lost Cabals to this that shouldve beaten 2 rifles that werent on an attack move command, not sure if CGF could or even would want to fix it as it isn't too important compared to like the Reverse move bug

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Game: Kanes Wrath


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