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Elven_maps.rar | |||
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mcv_survival_by_31773177_beta.rar | |||
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AOD.rar | |||
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BF2.rar | |||
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TD2.rar | |||
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TD_Grass.rar | |||
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TD2.rar | |||
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TD_Grass.rar | |||
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Custom2.rar | |||
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3v3.rar | |||
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More.rar | |||
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For the new ppl: Yes, ra3 had a rather active mapmaking population. And during the years certain skills emerged in order to overcome AI on TD (Tower Defence) and AOD (ArtofDefence) maps. Drones force-fire with kirov, bulls walled in at factory site, usage of magnet sat to kill waves of waves, etc etc. Also, maps evolved, bugs were removed or other just more enemies added. There are just some maps that require 4-6 ppl to fully understand the map, like understanding when how much AA is needed, while u keep building other things.
For the pro's..well u probaly played them all at a time i quess
I will make a more or less desciption per map as it helps if u know some thing on forehand. Increases the fun.
I have make 4 files, which contain a 4-6 maps of that type. Tower Defence, 3v3, Brainfreez and Custom.
TD.rar (use empire as ai as it does not destroy ur tesla's...)
1. Paradise Defense: The map is too easy by any standard. Drones and kirov, and all AA. But for beginners, a great place to start. Where else can you just build some kirovs and then 20 migs and choppers to have fun for 30 minutes? Helps to practice some micro.
2. TD island pro: Yeah, well, this one is different.. u get loads and loads of cash and u need to spend it. Trick actually pretty simple, get 2 wf after ref, and start making MCV while getting cranes. make a crane farm by building 6 mcv or so. Get to 50 buildque's and build 50 tesla so u get bonus money. Build 50 more and get more bonus monet b4 the towers are even finished. In the meanwhile, get 100 migs then 200 then 300
3. TD Deathler: Should no1. TD of td's. Numbero Uno, just great. U will fail.
4. TD deroder: Great mapmaker, great guy.. that chopper...omg that chopper..lower loop ALL FLAK, and then more.
3v3
1. Black Fortress: Plain 3v3 Why not?
2. II of konseigas-sensei: That looks familiar
3. Nunspeetby v-Tokeren: Great mapmaker great ffa map, empire AI works magic here
3. think_big,_start small, grow fast: great ffa and a compstomp map. Oleg is truly scary here. U can a very nice 2v(2v2) ai, by placing you and yr mate on bottom left while placing t3 on the top right and divide ai team 2 on the remaining spots. Try 3v3 with 3 oleg on 40k brutal for a experiment.
BrainFreezzz
BF is all about micro. U need to d move, u need to work together etc. U need to stay alive, there almost never a time restraint so just ask. Or something. Dont just walk towards things. On these there are all heroes, except the last one i think. remember to put random boxes on. A spy needs money afterall, and healing now and then is nice. Also, choose empire as ai. DO NOT USE SOVIET/ALLIED AS AI. Poison/freez/precision bomber will kill infantry and that's mostly what u have all game.
BF 1.2
BF Commando's
BF mod by Joker
BF UE 1.3
BF Long walkthrough
Custom
1. 2p coop def: Just 2 players versus ai on a heavily scripted map. Find someone who like to puzzle.
coop def by reefer:Just 2 players versus ai on a heavily scripted map. Find someone who like to puzzle.
2. HZ-defence: This one is cool. 4 players to lock 3 sea entrances while getting 15 cryo, 25 choppers, 25 migs for the first waves, get 75-100 migs and 50 cryo ongoing and keep them alive! Nice flying over sea, using a vac on incoming hydro's. Ironing yr own hydro's to sail under incoming waves of kirovs so their bombs kill their dolfins, who doesnt want that? Capture docks and build mcv. Dont just take docks, discuss b4 pls. Use a beacon, and REMOVE it afterwards. (select as unit, press del)
Operation Strikeforce. For the micro addicts! place 3 ai on bottom spots and .. top is empire, middle is allied and bottom free spot is soviet. U dont need to loose a single unit! Thats's it. Dont loose a unit. Yuri is pretty easy with the angels, but keep angels alive. Tanya is a bit tricker but just f the pk's. And u have a engi to heal. Then infantry laser lock. Disguise yr spies Lowest human spot is Natas, which is trickiest. Get Natas last in bunker! She shoot, and counter attack immidiately. U want everyone in bunkers. After assault, get natas out bunker, shoot tany once, and run back to behind bunkers. Have a tesla trooper in bunker kill her. He elite now. Get all out en move to tanks... well.. the elite teslatrooper can take 2 mirage shots and keep walking... so..let him draw fire and move another tesla in range and f. Take yr time to set it up.
If u all make that yr spy does its thing, u get to slayer a lot more units and a shogun and then u may build yr base so u can kill a building across all those units and defences. At points u get attacked. Wanna stay alive all game no matter how u suck? Build a dock in the big sea and get a mcv and copy build everything there. Ai not scripted for that. Or use chrono to get mcv there. Or whatever
3. Project Omega
Yeah, this one. Great, great map. Almost finished it once i think. It takes 5 patient ppl with some Yuri-talents to pull it off. Very hard map indeed. But great.
4. Technology Teft 1.5
Map of maps. RA3 on a different level. Albeit that most dont get it. This is what u call an evolved map. A concept which is rather finetuned. 4v2.. how to make it work? This map has the answer. It's about capturing a heavily guarded building.
Ill do some detail here.
Defenders are more or less free to choose whatever faction the feel like. And u can play as any faction anyways. And u should only defend if u know the map, and seen some ppl defending. And lost versus it
As attacker, you dont have that freedom. You just get yr engineers out and get oil. Maybe even b4 a 2nd ref
To start with the to be considered most important spot; bottom right. Navy spot. This dude is the ONLY one who can make navy. (duh) And he can only make 10 t3 ships. And that's all he should build. Nothing else, just get T3 ships asap, and get 10. then start doing other things.
Person on the top left has what is called the kirov spot. Player can build 18 kirov (other 6-8). Start with crane, move mcv to other refs, destroy buildings, get battlelab and 3 af and queu 3x6 kirov. Giving u 18 kirov at 5-6 minutes or so.. Map design more or less expects u to do so so that defenders are forced to mass produce AA asap. Not focusing on navy that much. Maybe kill all their oil. Oh, and those big guns u see? They dont work. Dont bother.
The other 2 sport have a more free role. But they should hurry their t3 and more important HELP THEIR NAVY!! Build WF in his base, get him drones and bulls, riptide, AF for migs appolo and whatever
Meanwhile, get an army. Kill the oil in sea asap.
If navy is up to t3 ships it need to destroy the big guns. The big guns kill everything. defenders can aim big guns. Big guns reach to bridges. Big guns need to go. Defenders can use engineers to repair big guns.
When the big guns are gone, navy kills all refs and land attacks can begin from 2 sides. Kill Academy. Kill Power.
If not too many ppl screw up u end up with 2 defenders sitting on 4 big guns on high ground with some 30 t3 units and (hopefully) a load of AA at timer mark 8 to 5 minutes or so. This more or less end game is the reason why there is no poison or freez or such. It was just to unfair to have 100 javelin, 50 athena, 30 mirages and 20 appolo killed by all those protocols 1 minute before game ended. (it's also 4 lines of protocols v 2 lines of protocols and the end game protocols are just too much for this map)
5. War Tore by v-Tokeren: 2v1AI Comp stomp map. Ai starts with vac and iron, so get empire or allied to let it have 4 sw. Just get sea domince and build all yr sea refs and start figuring out how to kill that defence. Ai will kill almost certainly everything you build at sea for first 8 minutes or so, get some defences, get subs. AI vac going every 6 minutes doesnt help...Get some 12 high value units close together over empty sea at vac time comes near, and make that the most valued place; no building close together.. wait for the vac and press x
Wow, thats way too much text. I think im getting why so few ppl play these maps nowadays
(I have looked for a map section, couldnt find it, please feel fee to move to whatever seems fit)
I have not made any of these maps, all credits go to other people.
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