Some TIPS: - Rush ing you will always do. Sometimes fake, sometimes real rush ing. - Scout (send rifles men or pitbull) - If you are against scrin, put your operational center nearly your crane. (In this case, tech will not be cancelled in case it got shield) Be attention to mastermind. If so buy the power to get snipers. You have to mix defense against air and tripod. - If you are against NOD, put two AA (defence against air) to protect your tech if you go to it. - GDI vs GDI, is the one who will do the most juggernauts. 3 WF full of juggernaut is good. If you did a good rush ing before, you will probably win it.
I think starting with GDI is the best you can do. Some TIPS: - Rush ing you will always do. Sometimes fake, sometimes real rush ing. - Scout (send rifles men or pitbull) - If you are against scrin, put your operational center nearly your crane. (In this case, tech will not be cancelled in case it got shield) Be attention to mastermind. If so buy the power to get snipers. You have to mix defense against air and tripod. - If you are against NOD, put two AA (defence against air) to protect your tech if you go to it. - GDI vs GDI, is the one who will do the most juggernauts. 3 WF full of juggernaut is good. If you did a good rush ing before, you will probably win it. HF!
Hello moule. You are pro. What is a padawan to do against motherships with GDI. Sincerely -Sjon
- Host a game "No scrin" - Play with the MS player - Rush pred (mix with rush ing for better effect) - This build order below (I find it good) - Rush ing (risky vs scrin)
I will say MS is best vs nod, as stealth tank are strong in attack but very weak in defense, like they are killed in one shoot of tower defense and 3 against tripod I suppose. Scrin is very ez, just have to save your shield and build AA.
Many padawans asked me what is a good build order on the notorious Red Zone Rampage map.
I start with GDI, then I will show you for Nod and Scrin.
You can watch the different build order against a AI
GDI :https://www.gamereplays.org/commandandconqu...s&id=327998
NOD:https://www.gamereplays.org/commandandconqu...s&id=327999
Scrin:https://www.gamereplays.org/commandandconqu...s&id=327997
I think starting with GDI is the best you can do.
Some TIPS:
- Rush ing you will always do. Sometimes fake, sometimes real rush ing.
- Scout (send rifles men or pitbull)
- If you are against scrin, put your operational center nearly your crane. (In this case, tech will not be cancelled in case it got shield) Be attention to mastermind. If so buy the power to get snipers. You have to mix defense against air and tripod.
- If you are against NOD, put two AA (defence against air) to protect your tech if you go to it.
- GDI vs GDI, is the one who will do the most juggernauts. 3 WF full of juggernaut is good. If you did a good rush ing before, you will probably win it.
HF!
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