Explore GameReplays...

CNC Zero Hour

Should Tech buildings give xp?

Should Tech buildings give xp?
58.33% (14)
Yes
33.33% (8)
No
8.33% (2)
Only the Artillery Platform

Total Votes: 24
Guests cannot vote 
Reply to this topic Start new topic
# 1Jundiyy Nov 25 2021, 13:33 PM
Currently there are 7 Tech buildings,

3 give xp.

Reinforcement Pad
Repair Bay
Repair Pad

4 do not.

Oil Derrick
Oil Refinery
Hospital
Artillery Platform

What would be the best/would you have asked for if ZH was still being developed by EA?
Pros/Cons
A player captures a tech building to take benefit but instead ends up helping the enemy by giving xp when destroyed.
A player waits for his opponent to capture a tech building knowing he will easily destroy it, so waits and gains xp. Tactical move.

Perhaps the ones that think they shouldn't give xp might feel the Artillery Platform should since it acts like a defence.

Currently the 3 Tech buildings give 200 xp each (I will ask if xp amount should be lowered in another poll if there are enough Yes answers.)

This post has been edited by Jundiyy: Nov 25 2021, 13:51 PM

Posts: 8,339

Game: CNC Zero Hour


+
# 2ReLaX Nov 25 2021, 13:40 PM
My personal opinion is that in ZH you get promoted a little bit too quick, thats why I don't want to add more stuff.

In this case to make it some kind of even, I would delete giving xp to those mentioned above.

Posts: 14,890

Clan: Casters & Co.

Game: CNC Zero Hour


+
# 3xezon Nov 25 2021, 13:42 PM
Maybe also mention how much XP is given.

Posts: 24,901

Clan: MENTAL

Game: CNC Zero Hour


+
# 4-NickName Nov 25 2021, 13:47 PM
Difficult question, I voted yes as you do destroy something from your opponent.

But the xp you get for the reinforcement pad is quite high iirc, like 200xp? That might be a bit too much, but overall I think that you should be rewarded for every thing you kill that is owned by your opponent.

Posts: 13,979

Game: CNC Zero Hour


+
# 5Jundiyy Nov 25 2021, 13:49 PM
QUOTE(xezon @ Nov 25 2021, 13:42 PM) *

Maybe also mention how much XP is given.


Done

QUOTE(-NickName @ Nov 25 2021, 13:47 PM) *

Difficult question, I voted yes as you do destroy something from your opponent.

But the xp you get for the reinforcement pad is quite high iirc, like 200xp? That might be a bit too much, but overall I think that you should be rewarded for every thing you kill that is owned by your opponent.


I was planning to add that in another poll if there were enough Yes answers. Do feel it should be lower than 200, 50 sounds good imo.

Posts: 8,339

Game: CNC Zero Hour


+
# 6_spL_ Nov 25 2021, 14:03 PM
Reinforcement Pad should give 50 exp
Repair Bay 100
Repair Pad 0
Oil Derrick 150
Oil Refinery 100
Hospital 50
Artillery Platform 100
more worthy building = more exp

Posts: 1,107

Game: CNC Zero Hour


+
# 7FiRe^ArM Nov 25 2021, 14:58 PM
QUOTE(_spL_ @ Nov 25 2021, 19:33 PM) *

Reinforcement Pad should give 50 exp
Repair Bay 100
Repair Pad 0
Oil Derrick 150
Oil Refinery 100
Hospital 50
Artillery Platform 100
more worthy building = more exp

This except Reinforcement Pad should be 100

Posts: 7,351

Clan: WbG

Game: CNC Zero Hour


+
# 8^RiNgO Nov 25 2021, 15:01 PM
Yes, but destroying them should give less exp than capturing them.

Posts: 1,545

Game: CNC Zero Hour


+
# 9HaWkY^ Nov 25 2021, 17:05 PM
You should get full xp for crossing the m62 without getting stuck in any traffic


Posts: 21,603

Clan: -MaD|

Game: CNC Zero Hour


+
# 10fastAiR Nov 25 2021, 21:15 PM
All I will say is that getting 5 star from a cap is a great thing that shouldnt be removed from the game. Its that kind of knowledge that people should be rewarded for (and yes this does happen, not often, but I have got promos from caps before and I remember a stream set with Scuba where he got 5 star from a cap if I remember correctly).

Please note that the 3 tech buildings that give XP are considered fairly useless tech buildings that get neglected, they deserve the xp for capping them, perhaps the hosital should get xp also as no one caps that. Didnt vote as my answer is, give xp to all the garbage tech buildings and not to the good ones (I think this was the intention of the game designers).

This post has been edited by fastAiR: Nov 25 2021, 21:18 PM

Posts: 9,644

Game: CNC Zero Hour


+
# 11scuba Nov 25 2021, 21:43 PM
It's fine as it is

Posts: 10,457

Clan: MENTAL

Game: CNC Zero Hour


+
# 12elberondolo Nov 25 2021, 23:59 PM
i think it should give xp, but it should be more balanced and less than some currently are. reinforcement pad is definitely too high.

Posts: 620

Game: CNC Zero Hour


+

1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)